Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MaterialExpressionTextureObjectFromCollection.generated.h

78 lines
4.5 KiB
C
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionTextureObjectFromCollection.h"
#ifdef ENGINE_MaterialExpressionTextureObjectFromCollection_generated_h
#error "MaterialExpressionTextureObjectFromCollection.generated.h already included, missing '#pragma once' in MaterialExpressionTextureObjectFromCollection.h"
#endif
#define ENGINE_MaterialExpressionTextureObjectFromCollection_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMaterialExpressionTextureObjectFromCollection ***************************
struct Z_Construct_UClass_UMaterialExpressionTextureObjectFromCollection_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionTextureObjectFromCollection_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h_39_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMaterialExpressionTextureObjectFromCollection(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionTextureObjectFromCollection_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionTextureObjectFromCollection_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionTextureObjectFromCollection, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionTextureObjectFromCollection_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionTextureObjectFromCollection)
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h_39_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionTextureObjectFromCollection(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionTextureObjectFromCollection(UMaterialExpressionTextureObjectFromCollection&&) = delete; \
UMaterialExpressionTextureObjectFromCollection(const UMaterialExpressionTextureObjectFromCollection&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionTextureObjectFromCollection); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionTextureObjectFromCollection); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionTextureObjectFromCollection) \
ENGINE_API virtual ~UMaterialExpressionTextureObjectFromCollection();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h_36_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h_39_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h_39_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h_39_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionTextureObjectFromCollection;
// ********** End Class UMaterialExpressionTextureObjectFromCollection *****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionTextureObjectFromCollection_h
// ********** Begin Enum ETextureCollectionMemberType **********************************************
#define FOREACH_ENUM_ETEXTURECOLLECTIONMEMBERTYPE(op) \
op(ETextureCollectionMemberType::Texture2D) \
op(ETextureCollectionMemberType::TextureCube) \
op(ETextureCollectionMemberType::Texture2DArray) \
op(ETextureCollectionMemberType::TextureCubeArray) \
op(ETextureCollectionMemberType::TextureVolume) \
op(ETextureCollectionMemberType::Max)
enum class ETextureCollectionMemberType : uint8;
template<> struct TIsUEnumClass<ETextureCollectionMemberType> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ETextureCollectionMemberType>();
// ********** End Enum ETextureCollectionMemberType ************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS