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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/MaterialExpressionDesaturation.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Materials/MaterialExpressionDesaturation.h"
#include "Materials/MaterialExpression.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMaterialExpressionDesaturation() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FLinearColor();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpression();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionDesaturation();
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionDesaturation_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExpressionInput();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UMaterialExpressionDesaturation ******************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UMaterialExpressionDesaturation;
UClass* UMaterialExpressionDesaturation::GetPrivateStaticClass()
{
using TClass = UMaterialExpressionDesaturation;
if (!Z_Registration_Info_UClass_UMaterialExpressionDesaturation.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("MaterialExpressionDesaturation"),
Z_Registration_Info_UClass_UMaterialExpressionDesaturation.InnerSingleton,
StaticRegisterNativesUMaterialExpressionDesaturation,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UMaterialExpressionDesaturation.InnerSingleton;
}
UClass* Z_Construct_UClass_UMaterialExpressionDesaturation_NoRegister()
{
return UMaterialExpressionDesaturation::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UMaterialExpressionDesaturation_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "Object Object" },
{ "IncludePath", "Materials/MaterialExpressionDesaturation.h" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDesaturation.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Input_MetaData[] = {
{ "Comment", "// Outputs: Lerp(Input,dot(Input,LuminanceFactors)),Fraction)\n" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDesaturation.h" },
{ "ToolTip", "Outputs: Lerp(Input,dot(Input,LuminanceFactors)),Fraction)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Fraction_MetaData[] = {
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDesaturation.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LuminanceFactors_MetaData[] = {
{ "Category", "MaterialExpressionDesaturation" },
{ "Comment", "/* \n\x09 * Luminance factors for converting a color to greyscale.\n\x09 * \n\x09 * The default luminance factors values are now derived from the working color space. For uses cases\n\x09 * outside scene rendering, users are responsible for updating these factors accordingly. For example,\n\x09 * factors derived from an AP1 working color space would not be applicable to UI domain materials that\n\x09 * remain in sRGB/Rec.709 and thus should instead use approximately [0.2126, 0.7152, 0.0722].\n\x09 */" },
{ "ModuleRelativePath", "Public/Materials/MaterialExpressionDesaturation.h" },
{ "ShowAsInputPin", "Advanced" },
{ "ToolTip", "* Luminance factors for converting a color to greyscale.\n*\n* The default luminance factors values are now derived from the working color space. For uses cases\n* outside scene rendering, users are responsible for updating these factors accordingly. For example,\n* factors derived from an AP1 working color space would not be applicable to UI domain materials that\n* remain in sRGB/Rec.709 and thus should instead use approximately [0.2126, 0.7152, 0.0722]." },
};
#endif // WITH_METADATA
// ********** Begin Class UMaterialExpressionDesaturation constinit property declarations **********
static const UECodeGen_Private::FStructPropertyParams NewProp_Input;
static const UECodeGen_Private::FStructPropertyParams NewProp_Fraction;
static const UECodeGen_Private::FStructPropertyParams NewProp_LuminanceFactors;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UMaterialExpressionDesaturation constinit property declarations ************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UMaterialExpressionDesaturation>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UMaterialExpressionDesaturation_Statics
// ********** Begin Class UMaterialExpressionDesaturation Property Definitions *********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::NewProp_Input = { "Input", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDesaturation, Input), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Input_MetaData), NewProp_Input_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::NewProp_Fraction = { "Fraction", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDesaturation, Fraction), Z_Construct_UScriptStruct_FExpressionInput, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Fraction_MetaData), NewProp_Fraction_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::NewProp_LuminanceFactors = { "LuminanceFactors", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UMaterialExpressionDesaturation, LuminanceFactors), Z_Construct_UScriptStruct_FLinearColor, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LuminanceFactors_MetaData), NewProp_LuminanceFactors_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::NewProp_Input,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::NewProp_Fraction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::NewProp_LuminanceFactors,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::PropPointers) < 2048);
// ********** End Class UMaterialExpressionDesaturation Property Definitions ***********************
UObject* (*const Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UMaterialExpression,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::ClassParams = {
&UMaterialExpressionDesaturation::StaticClass,
"MaterialExpressions",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::PropPointers),
0,
0x000820B4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::Class_MetaDataParams), Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::Class_MetaDataParams)
};
void UMaterialExpressionDesaturation::StaticRegisterNativesUMaterialExpressionDesaturation()
{
}
UClass* Z_Construct_UClass_UMaterialExpressionDesaturation()
{
if (!Z_Registration_Info_UClass_UMaterialExpressionDesaturation.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UMaterialExpressionDesaturation.OuterSingleton, Z_Construct_UClass_UMaterialExpressionDesaturation_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UMaterialExpressionDesaturation.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UMaterialExpressionDesaturation);
UMaterialExpressionDesaturation::~UMaterialExpressionDesaturation() {}
// ********** End Class UMaterialExpressionDesaturation ********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDesaturation_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UMaterialExpressionDesaturation, UMaterialExpressionDesaturation::StaticClass, TEXT("UMaterialExpressionDesaturation"), &Z_Registration_Info_UClass_UMaterialExpressionDesaturation, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UMaterialExpressionDesaturation), 1309816030U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDesaturation_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDesaturation_h__Script_Engine_1439634222{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDesaturation_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionDesaturation_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS