228 lines
16 KiB
C++
228 lines
16 KiB
C++
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "GameFramework/LocalMessage.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeLocalMessage() {}
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// ********** Begin Cross Module References ********************************************************
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_APlayerState_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_ULocalMessage();
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ENGINE_API UClass* Z_Construct_UClass_ULocalMessage_NoRegister();
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ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FClientReceiveData();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FClientReceiveData ************************************************
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struct Z_Construct_UScriptStruct_FClientReceiveData_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FClientReceiveData); }
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static inline consteval int16 GetStructAlignment() { return alignof(FClientReceiveData); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "/** Handles the many pieces of data passed into Client Receive */" },
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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{ "ToolTip", "Handles the many pieces of data passed into Client Receive" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LocalPC_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageType_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageIndex_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MessageString_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelatedPlayerState_1_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RelatedPlayerState_2_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OptionalObject_MetaData[] = {
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FClientReceiveData constinit property declarations ****************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_LocalPC;
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static const UECodeGen_Private::FNamePropertyParams NewProp_MessageType;
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static const UECodeGen_Private::FIntPropertyParams NewProp_MessageIndex;
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static const UECodeGen_Private::FStrPropertyParams NewProp_MessageString;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_RelatedPlayerState_1;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_RelatedPlayerState_2;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_OptionalObject;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FClientReceiveData constinit property declarations ******************
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FClientReceiveData>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FClientReceiveData_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FClientReceiveData;
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class UScriptStruct* FClientReceiveData::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FClientReceiveData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("ClientReceiveData"));
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}
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return Z_Registration_Info_UScriptStruct_FClientReceiveData.OuterSingleton;
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}
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// ********** Begin ScriptStruct FClientReceiveData Property Definitions ***************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_LocalPC = { "LocalPC", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, LocalPC), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LocalPC_MetaData), NewProp_LocalPC_MetaData) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageType = { "MessageType", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageType), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageType_MetaData), NewProp_MessageType_MetaData) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageIndex = { "MessageIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageIndex_MetaData), NewProp_MessageIndex_MetaData) };
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const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageString = { "MessageString", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, MessageString), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MessageString_MetaData), NewProp_MessageString_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_1 = { "RelatedPlayerState_1", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, RelatedPlayerState_1), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelatedPlayerState_1_MetaData), NewProp_RelatedPlayerState_1_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_2 = { "RelatedPlayerState_2", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, RelatedPlayerState_2), Z_Construct_UClass_APlayerState_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RelatedPlayerState_2_MetaData), NewProp_RelatedPlayerState_2_MetaData) };
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_OptionalObject = { "OptionalObject", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FClientReceiveData, OptionalObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OptionalObject_MetaData), NewProp_OptionalObject_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_LocalPC,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageType,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageIndex,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_MessageString,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_1,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_RelatedPlayerState_2,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewProp_OptionalObject,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FClientReceiveData Property Definitions *****************************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FClientReceiveData_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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&NewStructOps,
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"ClientReceiveData",
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Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::PropPointers),
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sizeof(FClientReceiveData),
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alignof(FClientReceiveData),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FClientReceiveData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FClientReceiveData_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FClientReceiveData()
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{
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if (!Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton, Z_Construct_UScriptStruct_FClientReceiveData_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FClientReceiveData.InnerSingleton);
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}
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// ********** End ScriptStruct FClientReceiveData **************************************************
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// ********** Begin Class ULocalMessage ************************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ULocalMessage;
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UClass* ULocalMessage::GetPrivateStaticClass()
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{
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using TClass = ULocalMessage;
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if (!Z_Registration_Info_UClass_ULocalMessage.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("LocalMessage"),
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Z_Registration_Info_UClass_ULocalMessage.InnerSingleton,
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StaticRegisterNativesULocalMessage,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ULocalMessage.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ULocalMessage_NoRegister()
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{
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return ULocalMessage::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ULocalMessage_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "GameFramework/LocalMessage.h" },
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{ "ModuleRelativePath", "Classes/GameFramework/LocalMessage.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ULocalMessage constinit property declarations ****************************
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// ********** End Class ULocalMessage constinit property declarations ******************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ULocalMessage>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ULocalMessage_Statics
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UObject* (*const Z_Construct_UClass_ULocalMessage_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UObject,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalMessage_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ULocalMessage_Statics::ClassParams = {
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&ULocalMessage::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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0,
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0,
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0x000800A1u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULocalMessage_Statics::Class_MetaDataParams), Z_Construct_UClass_ULocalMessage_Statics::Class_MetaDataParams)
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};
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void ULocalMessage::StaticRegisterNativesULocalMessage()
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{
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}
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UClass* Z_Construct_UClass_ULocalMessage()
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{
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if (!Z_Registration_Info_UClass_ULocalMessage.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULocalMessage.OuterSingleton, Z_Construct_UClass_ULocalMessage_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ULocalMessage.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULocalMessage);
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ULocalMessage::~ULocalMessage() {}
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// ********** End Class ULocalMessage **************************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics
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{
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static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
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{ FClientReceiveData::StaticStruct, Z_Construct_UScriptStruct_FClientReceiveData_Statics::NewStructOps, TEXT("ClientReceiveData"),&Z_Registration_Info_UScriptStruct_FClientReceiveData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FClientReceiveData), 46003429U) },
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};
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ULocalMessage, ULocalMessage::StaticClass, TEXT("ULocalMessage"), &Z_Registration_Info_UClass_ULocalMessage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULocalMessage), 2677119797U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_3493188990{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ClassInfo),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_GameFramework_LocalMessage_h__Script_Engine_Statics::ScriptStructInfo),
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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