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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/EngineCustomTimeStep.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/EngineCustomTimeStep.h"
#ifdef ENGINE_EngineCustomTimeStep_generated_h
#error "EngineCustomTimeStep.generated.h already included, missing '#pragma once' in EngineCustomTimeStep.h"
#endif
#define ENGINE_EngineCustomTimeStep_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UEngineCustomTimeStep ****************************************************
struct Z_Construct_UClass_UEngineCustomTimeStep_Statics;
ENGINE_API UClass* Z_Construct_UClass_UEngineCustomTimeStep_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h_37_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEngineCustomTimeStep(); \
friend struct ::Z_Construct_UClass_UEngineCustomTimeStep_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UEngineCustomTimeStep_NoRegister(); \
public: \
DECLARE_CLASS2(UEngineCustomTimeStep, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UEngineCustomTimeStep_NoRegister) \
DECLARE_SERIALIZER(UEngineCustomTimeStep)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h_37_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UEngineCustomTimeStep(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UEngineCustomTimeStep(UEngineCustomTimeStep&&) = delete; \
UEngineCustomTimeStep(const UEngineCustomTimeStep&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UEngineCustomTimeStep); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEngineCustomTimeStep); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UEngineCustomTimeStep) \
ENGINE_API virtual ~UEngineCustomTimeStep();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h_34_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h_37_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h_37_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h_37_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEngineCustomTimeStep;
// ********** End Class UEngineCustomTimeStep ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_EngineCustomTimeStep_h
// ********** Begin Enum ECustomTimeStepSynchronizationState ***************************************
#define FOREACH_ENUM_ECUSTOMTIMESTEPSYNCHRONIZATIONSTATE(op) \
op(ECustomTimeStepSynchronizationState::Closed) \
op(ECustomTimeStepSynchronizationState::Error) \
op(ECustomTimeStepSynchronizationState::Synchronized) \
op(ECustomTimeStepSynchronizationState::Synchronizing)
enum class ECustomTimeStepSynchronizationState;
template<> struct TIsUEnumClass<ECustomTimeStepSynchronizationState> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<ECustomTimeStepSynchronizationState>();
// ********** End Enum ECustomTimeStepSynchronizationState *****************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS