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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/DebugDisplayProperty.gen.cpp

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Engine/DebugDisplayProperty.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeDebugDisplayProperty() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FDebugDisplayProperty();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FDebugDisplayProperty *********************************************
struct Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FDebugDisplayProperty); }
static inline consteval int16 GetStructAlignment() { return alignof(FDebugDisplayProperty); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** \n * Debug property display functionality to interact with this, use \"display\", \"displayall\", \"displayclear\"\n *\n * @see UGameViewportClient\n * @see FDebugDisplayProperty\n * @see DrawStatsHUD\n */" },
{ "ModuleRelativePath", "Classes/Engine/DebugDisplayProperty.h" },
{ "ToolTip", "Debug property display functionality to interact with this, use \"display\", \"displayall\", \"displayclear\"\n\n@see UGameViewportClient\n@see FDebugDisplayProperty\n@see DrawStatsHUD" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Obj_MetaData[] = {
{ "Comment", "/** the object whose property to display. If this is a class, all objects of that class are drawn. */" },
{ "ModuleRelativePath", "Classes/Engine/DebugDisplayProperty.h" },
{ "ToolTip", "the object whose property to display. If this is a class, all objects of that class are drawn." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WithinClass_MetaData[] = {
{ "Comment", "/** if Obj is a class and WithinClass is not nullptr, further limit the display to objects that have an Outer of WithinClass */" },
{ "ModuleRelativePath", "Classes/Engine/DebugDisplayProperty.h" },
{ "ToolTip", "if Obj is a class and WithinClass is not nullptr, further limit the display to objects that have an Outer of WithinClass" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FDebugDisplayProperty constinit property declarations *************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Obj;
static const UECodeGen_Private::FClassPropertyParams NewProp_WithinClass;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FDebugDisplayProperty constinit property declarations ***************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FDebugDisplayProperty>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDebugDisplayProperty;
class UScriptStruct* FDebugDisplayProperty::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FDebugDisplayProperty.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FDebugDisplayProperty.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDebugDisplayProperty, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("DebugDisplayProperty"));
}
return Z_Registration_Info_UScriptStruct_FDebugDisplayProperty.OuterSingleton;
}
// ********** Begin ScriptStruct FDebugDisplayProperty Property Definitions ************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::NewProp_Obj = { "Obj", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDebugDisplayProperty, Obj), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Obj_MetaData), NewProp_Obj_MetaData) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::NewProp_WithinClass = { "WithinClass", nullptr, (EPropertyFlags)0x0014000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDebugDisplayProperty, WithinClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WithinClass_MetaData), NewProp_WithinClass_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::NewProp_Obj,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::NewProp_WithinClass,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FDebugDisplayProperty Property Definitions **************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"DebugDisplayProperty",
Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::PropPointers),
sizeof(FDebugDisplayProperty),
alignof(FDebugDisplayProperty),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FDebugDisplayProperty()
{
if (!Z_Registration_Info_UScriptStruct_FDebugDisplayProperty.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDebugDisplayProperty.InnerSingleton, Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FDebugDisplayProperty.InnerSingleton);
}
// ********** End ScriptStruct FDebugDisplayProperty ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugDisplayProperty_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FDebugDisplayProperty::StaticStruct, Z_Construct_UScriptStruct_FDebugDisplayProperty_Statics::NewStructOps, TEXT("DebugDisplayProperty"),&Z_Registration_Info_UScriptStruct_FDebugDisplayProperty, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDebugDisplayProperty), 1716375817U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugDisplayProperty_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugDisplayProperty_h__Script_Engine_2443209649{
TEXT("/Script/Engine"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugDisplayProperty_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_DebugDisplayProperty_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS