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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AsyncPhysicsInputComponent.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Physics/AsyncPhysicsInputComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAsyncPhysicsInputComponent() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
ENGINE_API UClass* Z_Construct_UClass_UAsyncPhysicsData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAsyncPhysicsInputComponent();
ENGINE_API UClass* Z_Construct_UClass_UAsyncPhysicsInputComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAsyncPhysicsInputComponent Function GetDataToConsume ********************
struct Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics
{
struct AsyncPhysicsInputComponent_eventGetDataToConsume_Parms
{
const UAsyncPhysicsData* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "PlayerController" },
{ "Comment", "/** Get the async physics data to execute logic off of. This data should not be modified and will NOT make its way back. Should be called from async tick */" },
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
{ "ToolTip", "Get the async physics data to execute logic off of. This data should not be modified and will NOT make its way back. Should be called from async tick" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReturnValue_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function GetDataToConsume constinit property declarations **********************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDataToConsume constinit property declarations ************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDataToConsume Property Definitions *********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000582, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncPhysicsInputComponent_eventGetDataToConsume_Parms, ReturnValue), Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReturnValue_MetaData), NewProp_ReturnValue_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::PropPointers) < 2048);
// ********** End Function GetDataToConsume Property Definitions ***********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAsyncPhysicsInputComponent, nullptr, "GetDataToConsume", Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::AsyncPhysicsInputComponent_eventGetDataToConsume_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::AsyncPhysicsInputComponent_eventGetDataToConsume_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAsyncPhysicsInputComponent::execGetDataToConsume)
{
P_FINISH;
P_NATIVE_BEGIN;
*(const UAsyncPhysicsData**)Z_Param__Result=P_THIS->GetDataToConsume();
P_NATIVE_END;
}
// ********** End Class UAsyncPhysicsInputComponent Function GetDataToConsume **********************
// ********** Begin Class UAsyncPhysicsInputComponent Function GetDataToWrite **********************
struct Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics
{
struct AsyncPhysicsInputComponent_eventGetDataToWrite_Parms
{
UAsyncPhysicsData* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "PlayerController" },
{ "Comment", "/** Get the async physics data to write to. This data will make its way to the async physics tick on client and server. Should not be called from async tick */" },
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
{ "ToolTip", "Get the async physics data to write to. This data will make its way to the async physics tick on client and server. Should not be called from async tick" },
};
#endif // WITH_METADATA
// ********** Begin Function GetDataToWrite constinit property declarations ************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetDataToWrite constinit property declarations **************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetDataToWrite Property Definitions ***********************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncPhysicsInputComponent_eventGetDataToWrite_Parms, ReturnValue), Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::PropPointers) < 2048);
// ********** End Function GetDataToWrite Property Definitions *************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAsyncPhysicsInputComponent, nullptr, "GetDataToWrite", Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::AsyncPhysicsInputComponent_eventGetDataToWrite_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::AsyncPhysicsInputComponent_eventGetDataToWrite_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAsyncPhysicsInputComponent::execGetDataToWrite)
{
P_FINISH;
P_NATIVE_BEGIN;
*(UAsyncPhysicsData**)Z_Param__Result=P_THIS->GetDataToWrite();
P_NATIVE_END;
}
// ********** End Class UAsyncPhysicsInputComponent Function GetDataToWrite ************************
// ********** Begin Class UAsyncPhysicsInputComponent Function ServerRPCBufferInput ****************
struct AsyncPhysicsInputComponent_eventServerRPCBufferInput_Parms
{
UAsyncPhysicsData* AsyncPhysicsData;
};
static FName NAME_UAsyncPhysicsInputComponent_ServerRPCBufferInput = FName(TEXT("ServerRPCBufferInput"));
void UAsyncPhysicsInputComponent::ServerRPCBufferInput(UAsyncPhysicsData* AsyncPhysicsData)
{
AsyncPhysicsInputComponent_eventServerRPCBufferInput_Parms Parms;
Parms.AsyncPhysicsData=AsyncPhysicsData;
UFunction* Func = FindFunctionChecked(NAME_UAsyncPhysicsInputComponent_ServerRPCBufferInput);
ProcessEvent(Func,&Parms);
}
struct Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Function ServerRPCBufferInput constinit property declarations ******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_AsyncPhysicsData;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ServerRPCBufferInput constinit property declarations ********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ServerRPCBufferInput Property Definitions *****************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::NewProp_AsyncPhysicsData = { "AsyncPhysicsData", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AsyncPhysicsInputComponent_eventServerRPCBufferInput_Parms, AsyncPhysicsData), Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::NewProp_AsyncPhysicsData,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::PropPointers) < 2048);
// ********** End Function ServerRPCBufferInput Property Definitions *******************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAsyncPhysicsInputComponent, nullptr, "ServerRPCBufferInput", Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::PropPointers),
sizeof(AsyncPhysicsInputComponent_eventServerRPCBufferInput_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00220C42, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(AsyncPhysicsInputComponent_eventServerRPCBufferInput_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAsyncPhysicsInputComponent::execServerRPCBufferInput)
{
P_GET_OBJECT(UAsyncPhysicsData,Z_Param_AsyncPhysicsData);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ServerRPCBufferInput_Implementation(Z_Param_AsyncPhysicsData);
P_NATIVE_END;
}
// ********** End Class UAsyncPhysicsInputComponent Function ServerRPCBufferInput ******************
// ********** Begin Class UAsyncPhysicsInputComponent **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAsyncPhysicsInputComponent;
UClass* UAsyncPhysicsInputComponent::GetPrivateStaticClass()
{
using TClass = UAsyncPhysicsInputComponent;
if (!Z_Registration_Info_UClass_UAsyncPhysicsInputComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AsyncPhysicsInputComponent"),
Z_Registration_Info_UClass_UAsyncPhysicsInputComponent.InnerSingleton,
StaticRegisterNativesUAsyncPhysicsInputComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAsyncPhysicsInputComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_UAsyncPhysicsInputComponent_NoRegister()
{
return UAsyncPhysicsInputComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "Physics/AsyncPhysicsInputComponent.h" },
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataClass_MetaData[] = {
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BufferedData_MetaData[] = {
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataToConsume_MetaData[] = {
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DataToWrite_MetaData[] = {
{ "ModuleRelativePath", "Public/Physics/AsyncPhysicsInputComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAsyncPhysicsInputComponent constinit property declarations **************
static const UECodeGen_Private::FClassPropertyParams NewProp_DataClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_BufferedData_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BufferedData;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataToConsume;
static const UECodeGen_Private::FObjectPropertyParams NewProp_DataToWrite;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAsyncPhysicsInputComponent constinit property declarations ****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetDataToConsume"), .Pointer = &UAsyncPhysicsInputComponent::execGetDataToConsume },
{ .NameUTF8 = UTF8TEXT("GetDataToWrite"), .Pointer = &UAsyncPhysicsInputComponent::execGetDataToWrite },
{ .NameUTF8 = UTF8TEXT("ServerRPCBufferInput"), .Pointer = &UAsyncPhysicsInputComponent::execServerRPCBufferInput },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToConsume, "GetDataToConsume" }, // 840643159
{ &Z_Construct_UFunction_UAsyncPhysicsInputComponent_GetDataToWrite, "GetDataToWrite" }, // 1168799279
{ &Z_Construct_UFunction_UAsyncPhysicsInputComponent_ServerRPCBufferInput, "ServerRPCBufferInput" }, // 212801255
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAsyncPhysicsInputComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics
// ********** Begin Class UAsyncPhysicsInputComponent Property Definitions *************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_DataClass = { "DataClass", nullptr, (EPropertyFlags)0x0044000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncPhysicsInputComponent, DataClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataClass_MetaData), NewProp_DataClass_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_BufferedData_Inner = { "BufferedData", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_BufferedData = { "BufferedData", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncPhysicsInputComponent, BufferedData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BufferedData_MetaData), NewProp_BufferedData_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_DataToConsume = { "DataToConsume", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncPhysicsInputComponent, DataToConsume), Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataToConsume_MetaData), NewProp_DataToConsume_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_DataToWrite = { "DataToWrite", nullptr, (EPropertyFlags)0x0144000000002000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAsyncPhysicsInputComponent, DataToWrite), Z_Construct_UClass_UAsyncPhysicsData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DataToWrite_MetaData), NewProp_DataToWrite_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_DataClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_BufferedData_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_BufferedData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_DataToConsume,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::NewProp_DataToWrite,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::PropPointers) < 2048);
// ********** End Class UAsyncPhysicsInputComponent Property Definitions ***************************
UObject* (*const Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UActorComponent,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::ClassParams = {
&UAsyncPhysicsInputComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::PropPointers),
0,
0x00A800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::Class_MetaDataParams)
};
void UAsyncPhysicsInputComponent::StaticRegisterNativesUAsyncPhysicsInputComponent()
{
UClass* Class = UAsyncPhysicsInputComponent::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAsyncPhysicsInputComponent()
{
if (!Z_Registration_Info_UClass_UAsyncPhysicsInputComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAsyncPhysicsInputComponent.OuterSingleton, Z_Construct_UClass_UAsyncPhysicsInputComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAsyncPhysicsInputComponent.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAsyncPhysicsInputComponent);
UAsyncPhysicsInputComponent::~UAsyncPhysicsInputComponent() {}
// ********** End Class UAsyncPhysicsInputComponent ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_AsyncPhysicsInputComponent_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAsyncPhysicsInputComponent, UAsyncPhysicsInputComponent::StaticClass, TEXT("UAsyncPhysicsInputComponent"), &Z_Registration_Info_UClass_UAsyncPhysicsInputComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAsyncPhysicsInputComponent), 1898211513U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_AsyncPhysicsInputComponent_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_AsyncPhysicsInputComponent_h__Script_Engine_251286015{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_AsyncPhysicsInputComponent_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Public_Physics_AsyncPhysicsInputComponent_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS