Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AnimationAssetExtensions.gen.cpp

196 lines
12 KiB
C++
Raw Normal View History

2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimationAssetExtensions.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimationAssetExtensions() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UAnimationAsset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimationAssetExtensions();
ENGINE_API UClass* Z_Construct_UClass_UAnimationAssetExtensions_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimationAssetExtensions Function GetSkeleton ***************************
#if WITH_EDITOR
struct Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics
{
struct AnimationAssetExtensions_eventGetSkeleton_Parms
{
UAnimationAsset* InAsset;
USkeleton* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "AnimationAsset" },
{ "Comment", "/**\n\x09* @param\x09InAsset\x09\x09""Animation Asset to retrieve the Skeleton for\n\x09*\n\x09* @return\x09The target USkeleton for the provided UAnimationAsset\n\x09*/" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAssetExtensions.h" },
{ "ScriptMethod", "" },
{ "ToolTip", "@param InAsset Animation Asset to retrieve the Skeleton for\n\n@return The target USkeleton for the provided UAnimationAsset" },
};
#endif // WITH_METADATA
// ********** Begin Function GetSkeleton constinit property declarations ***************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_InAsset;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetSkeleton constinit property declarations *****************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetSkeleton Property Definitions **************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_InAsset = { "InAsset", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAssetExtensions_eventGetSkeleton_Parms, InAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAssetExtensions_eventGetSkeleton_Parms, ReturnValue), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_InAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers) < 2048);
// ********** End Function GetSkeleton Property Definitions ****************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAssetExtensions, nullptr, "GetSkeleton", Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::AnimationAssetExtensions_eventGetSkeleton_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x34022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::AnimationAssetExtensions_eventGetSkeleton_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimationAssetExtensions::execGetSkeleton)
{
P_GET_OBJECT(UAnimationAsset,Z_Param_InAsset);
P_FINISH;
P_NATIVE_BEGIN;
*(USkeleton**)Z_Param__Result=UAnimationAssetExtensions::GetSkeleton(Z_Param_InAsset);
P_NATIVE_END;
}
#endif // WITH_EDITOR
// ********** End Class UAnimationAssetExtensions Function GetSkeleton *****************************
// ********** Begin Class UAnimationAssetExtensions ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationAssetExtensions;
UClass* UAnimationAssetExtensions::GetPrivateStaticClass()
{
using TClass = UAnimationAssetExtensions;
if (!Z_Registration_Info_UClass_UAnimationAssetExtensions.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimationAssetExtensions"),
Z_Registration_Info_UClass_UAnimationAssetExtensions.InnerSingleton,
StaticRegisterNativesUAnimationAssetExtensions,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimationAssetExtensions.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimationAssetExtensions_NoRegister()
{
return UAnimationAssetExtensions::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimationAssetExtensions_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Animation/AnimationAssetExtensions.h" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAssetExtensions.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimationAssetExtensions constinit property declarations ****************
// ********** End Class UAnimationAssetExtensions constinit property declarations ******************
#if WITH_EDITOR
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetSkeleton"), .Pointer = &UAnimationAssetExtensions::execGetSkeleton },
};
#endif // WITH_EDITOR
static UObject* (*const DependentSingletons[])();
#if WITH_EDITOR
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimationAssetExtensions_GetSkeleton, "GetSkeleton" }, // 3863243242
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
#endif // WITH_EDITOR
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimationAssetExtensions>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimationAssetExtensions_Statics
UObject* (*const Z_Construct_UClass_UAnimationAssetExtensions_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAssetExtensions_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationAssetExtensions_Statics::ClassParams = {
&UAnimationAssetExtensions::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
IF_WITH_EDITOR(FuncInfo, nullptr),
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
IF_WITH_EDITOR(UE_ARRAY_COUNT(FuncInfo), 0),
0,
0,
0x000000A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAssetExtensions_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationAssetExtensions_Statics::Class_MetaDataParams)
};
void UAnimationAssetExtensions::StaticRegisterNativesUAnimationAssetExtensions()
{
UClass* Class = UAnimationAssetExtensions::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, IF_WITH_EDITOR(MakeConstArrayView(Z_Construct_UClass_UAnimationAssetExtensions_Statics::Funcs), {}));
}
UClass* Z_Construct_UClass_UAnimationAssetExtensions()
{
if (!Z_Registration_Info_UClass_UAnimationAssetExtensions.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationAssetExtensions.OuterSingleton, Z_Construct_UClass_UAnimationAssetExtensions_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimationAssetExtensions.OuterSingleton;
}
UAnimationAssetExtensions::UAnimationAssetExtensions(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationAssetExtensions);
UAnimationAssetExtensions::~UAnimationAssetExtensions() {}
// ********** End Class UAnimationAssetExtensions **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimationAssetExtensions, UAnimationAssetExtensions::StaticClass, TEXT("UAnimationAssetExtensions"), &Z_Registration_Info_UClass_UAnimationAssetExtensions, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationAssetExtensions), 2038784426U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_730375442{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS