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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AnimationAsset.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimationAsset.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "UObject/Class.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimationAsset() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FTransform();
ENGINE_API UClass* Z_Construct_UClass_UAnimationAsset();
ENGINE_API UClass* Z_Construct_UClass_UAnimationAsset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimMetaData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimSequence_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAssetMappingTable_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAssetUserData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UInterface_AssetUserData_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UInterface_PreviewMeshProvider_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UPoseAsset_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USkeletalMesh_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UThumbnailInfo_NoRegister();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimGroupRole();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimSyncGroupScope();
ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAnimSyncMethod();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationGroupReference();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimGroupInstance();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimTickRecord();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBlendFilter();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBlendSampleData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FMarkerSyncAnimPosition();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FRootMotionMovementParams();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FBlendSampleData **************************************************
struct Z_Construct_UScriptStruct_FBlendSampleData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBlendSampleData); }
static inline consteval int16 GetStructAlignment() { return alignof(FBlendSampleData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Transform definition */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Transform definition" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SampleDataIndex_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Animation_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TotalWeight_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeightRate_MetaData[] = {
{ "Comment", "// Rate of change of the Weight - used in smoothed BlendSpace blends\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Rate of change of the Weight - used in smoothed BlendSpace blends" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Time_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviousTime_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SamplePlayRate_MetaData[] = {
{ "Comment", "// We may merge multiple samples if they use the same animation\n// Calculate the combined sample play rate here\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "We may merge multiple samples if they use the same animation\nCalculate the combined sample play rate here" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBlendSampleData constinit property declarations ******************
static const UECodeGen_Private::FIntPropertyParams NewProp_SampleDataIndex;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Animation;
static const UECodeGen_Private::FFloatPropertyParams NewProp_TotalWeight;
static const UECodeGen_Private::FFloatPropertyParams NewProp_WeightRate;
static const UECodeGen_Private::FFloatPropertyParams NewProp_Time;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PreviousTime;
static const UECodeGen_Private::FFloatPropertyParams NewProp_SamplePlayRate;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FBlendSampleData constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBlendSampleData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBlendSampleData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlendSampleData;
class UScriptStruct* FBlendSampleData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBlendSampleData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBlendSampleData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlendSampleData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("BlendSampleData"));
}
return Z_Registration_Info_UScriptStruct_FBlendSampleData.OuterSingleton;
}
// ********** Begin ScriptStruct FBlendSampleData Property Definitions *****************************
const UECodeGen_Private::FIntPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_SampleDataIndex = { "SampleDataIndex", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, SampleDataIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SampleDataIndex_MetaData), NewProp_SampleDataIndex_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_Animation = { "Animation", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, Animation), Z_Construct_UClass_UAnimSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Animation_MetaData), NewProp_Animation_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_TotalWeight = { "TotalWeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, TotalWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TotalWeight_MetaData), NewProp_TotalWeight_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_WeightRate = { "WeightRate", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, WeightRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeightRate_MetaData), NewProp_WeightRate_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_Time = { "Time", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, Time), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Time_MetaData), NewProp_Time_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_PreviousTime = { "PreviousTime", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, PreviousTime), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviousTime_MetaData), NewProp_PreviousTime_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_SamplePlayRate = { "SamplePlayRate", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBlendSampleData, SamplePlayRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SamplePlayRate_MetaData), NewProp_SamplePlayRate_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBlendSampleData_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_SampleDataIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_Animation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_TotalWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_WeightRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_Time,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_PreviousTime,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewProp_SamplePlayRate,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlendSampleData_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FBlendSampleData Property Definitions *******************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlendSampleData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"BlendSampleData",
Z_Construct_UScriptStruct_FBlendSampleData_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlendSampleData_Statics::PropPointers),
sizeof(FBlendSampleData),
alignof(FBlendSampleData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlendSampleData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlendSampleData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBlendSampleData()
{
if (!Z_Registration_Info_UScriptStruct_FBlendSampleData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlendSampleData.InnerSingleton, Z_Construct_UScriptStruct_FBlendSampleData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBlendSampleData.InnerSingleton);
}
// ********** End ScriptStruct FBlendSampleData ****************************************************
// ********** Begin ScriptStruct FBlendFilter ******************************************************
struct Z_Construct_UScriptStruct_FBlendFilter_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FBlendFilter); }
static inline consteval int16 GetStructAlignment() { return alignof(FBlendFilter); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FBlendFilter constinit property declarations **********************
// ********** End ScriptStruct FBlendFilter constinit property declarations ************************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBlendFilter>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FBlendFilter_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBlendFilter;
class UScriptStruct* FBlendFilter::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FBlendFilter.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FBlendFilter.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBlendFilter, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("BlendFilter"));
}
return Z_Registration_Info_UScriptStruct_FBlendFilter.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBlendFilter_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"BlendFilter",
nullptr,
0,
sizeof(FBlendFilter),
alignof(FBlendFilter),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBlendFilter_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBlendFilter_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FBlendFilter()
{
if (!Z_Registration_Info_UScriptStruct_FBlendFilter.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBlendFilter.InnerSingleton, Z_Construct_UScriptStruct_FBlendFilter_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBlendFilter.InnerSingleton);
}
// ********** End ScriptStruct FBlendFilter ********************************************************
// ********** Begin ScriptStruct FMarkerSyncAnimPosition *******************************************
struct Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMarkerSyncAnimPosition); }
static inline consteval int16 GetStructAlignment() { return alignof(FMarkerSyncAnimPosition); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "//Represent a current play position in an animation\n//based on sync markers\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Represent a current play position in an animation\nbased on sync markers" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviousMarkerName_MetaData[] = {
{ "Category", "Sync" },
{ "Comment", "/** The marker we have passed*/" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "The marker we have passed" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NextMarkerName_MetaData[] = {
{ "Category", "Sync" },
{ "Comment", "/** The marker we are heading towards */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "The marker we are heading towards" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PositionBetweenMarkers_MetaData[] = {
{ "Category", "Sync" },
{ "Comment", "/** Value between 0 and 1 representing where we are:\n\x09""0 we are at PreviousMarker\n\x09""1 we are at NextMarker\n\x09""0.5 we are half way between the two */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Value between 0 and 1 representing where we are:\n 0 we are at PreviousMarker\n 1 we are at NextMarker\n 0.5 we are half way between the two" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMarkerSyncAnimPosition constinit property declarations ***********
static const UECodeGen_Private::FNamePropertyParams NewProp_PreviousMarkerName;
static const UECodeGen_Private::FNamePropertyParams NewProp_NextMarkerName;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PositionBetweenMarkers;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMarkerSyncAnimPosition constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMarkerSyncAnimPosition>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition;
class UScriptStruct* FMarkerSyncAnimPosition::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMarkerSyncAnimPosition, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("MarkerSyncAnimPosition"));
}
return Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition.OuterSingleton;
}
// ********** Begin ScriptStruct FMarkerSyncAnimPosition Property Definitions **********************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewProp_PreviousMarkerName = { "PreviousMarkerName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMarkerSyncAnimPosition, PreviousMarkerName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviousMarkerName_MetaData), NewProp_PreviousMarkerName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewProp_NextMarkerName = { "NextMarkerName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMarkerSyncAnimPosition, NextMarkerName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NextMarkerName_MetaData), NewProp_NextMarkerName_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewProp_PositionBetweenMarkers = { "PositionBetweenMarkers", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMarkerSyncAnimPosition, PositionBetweenMarkers), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PositionBetweenMarkers_MetaData), NewProp_PositionBetweenMarkers_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewProp_PreviousMarkerName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewProp_NextMarkerName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewProp_PositionBetweenMarkers,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMarkerSyncAnimPosition Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"MarkerSyncAnimPosition",
Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::PropPointers),
sizeof(FMarkerSyncAnimPosition),
alignof(FMarkerSyncAnimPosition),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMarkerSyncAnimPosition()
{
if (!Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition.InnerSingleton, Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition.InnerSingleton);
}
// ********** End ScriptStruct FMarkerSyncAnimPosition *********************************************
// ********** Begin ScriptStruct FAnimTickRecord ***************************************************
struct Z_Construct_UScriptStruct_FAnimTickRecord_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimTickRecord); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimTickRecord); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n* Information about an animation asset that needs to be ticked\n*/" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Information about an animation asset that needs to be ticked" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceAsset_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimTickRecord constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceAsset;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimTickRecord constinit property declarations *********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimTickRecord>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimTickRecord_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimTickRecord;
class UScriptStruct* FAnimTickRecord::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimTickRecord.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimTickRecord.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimTickRecord, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimTickRecord"));
}
return Z_Registration_Info_UScriptStruct_FAnimTickRecord.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimTickRecord Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FAnimTickRecord_Statics::NewProp_SourceAsset = { "SourceAsset", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimTickRecord, SourceAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceAsset_MetaData), NewProp_SourceAsset_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimTickRecord_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimTickRecord_Statics::NewProp_SourceAsset,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimTickRecord_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimTickRecord Property Definitions ********************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimTickRecord_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimTickRecord",
Z_Construct_UScriptStruct_FAnimTickRecord_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimTickRecord_Statics::PropPointers),
sizeof(FAnimTickRecord),
alignof(FAnimTickRecord),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimTickRecord_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimTickRecord_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimTickRecord()
{
if (!Z_Registration_Info_UScriptStruct_FAnimTickRecord.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimTickRecord.InnerSingleton, Z_Construct_UScriptStruct_FAnimTickRecord_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimTickRecord.InnerSingleton);
}
// ********** End ScriptStruct FAnimTickRecord *****************************************************
// ********** Begin Enum EAnimGroupRole ************************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimGroupRole;
static UEnum* EAnimGroupRole_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAnimGroupRole.OuterSingleton)
{
Z_Registration_Info_UEnum_EAnimGroupRole.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAnimGroupRole, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAnimGroupRole"));
}
return Z_Registration_Info_UEnum_EAnimGroupRole.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimGroupRole::Type>()
{
return EAnimGroupRole_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EAnimGroupRole_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "AlwaysFollower.Comment", "/** This node will always be a follower (unless there are only followers, in which case the first one ticked wins). */" },
{ "AlwaysFollower.Name", "EAnimGroupRole::AlwaysFollower" },
{ "AlwaysFollower.ToolTip", "This node will always be a follower (unless there are only followers, in which case the first one ticked wins)." },
{ "AlwaysLeader.Comment", "/** This node will always be a leader (if more than one node is AlwaysLeader, the last one ticked wins). */" },
{ "AlwaysLeader.Name", "EAnimGroupRole::AlwaysLeader" },
{ "AlwaysLeader.ToolTip", "This node will always be a leader (if more than one node is AlwaysLeader, the last one ticked wins)." },
{ "CanBeLeader.Comment", "/** This node can be the leader, as long as it has a higher blend weight than the previous best leader. */" },
{ "CanBeLeader.Name", "EAnimGroupRole::CanBeLeader" },
{ "CanBeLeader.ToolTip", "This node can be the leader, as long as it has a higher blend weight than the previous best leader." },
{ "ExclusiveAlwaysLeader.Comment", "/** This node will always be a leader. If it fails to be ticked as a leader it will be run as ungrouped asset player (EAnimSyncMethod::DoNotSync) .*/" },
{ "ExclusiveAlwaysLeader.Name", "EAnimGroupRole::ExclusiveAlwaysLeader" },
{ "ExclusiveAlwaysLeader.ToolTip", "This node will always be a leader. If it fails to be ticked as a leader it will be run as ungrouped asset player (EAnimSyncMethod::DoNotSync) ." },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "TransitionFollower.Comment", "/** This node will be excluded from the sync group while blending in. Once blended in it will be a follower until blended out*/" },
{ "TransitionFollower.Name", "EAnimGroupRole::TransitionFollower" },
{ "TransitionFollower.ToolTip", "This node will be excluded from the sync group while blending in. Once blended in it will be a follower until blended out" },
{ "TransitionLeader.Comment", "/** This node will be excluded from the sync group while blending in. Once blended in it will be the sync group leader until blended out*/" },
{ "TransitionLeader.Name", "EAnimGroupRole::TransitionLeader" },
{ "TransitionLeader.ToolTip", "This node will be excluded from the sync group while blending in. Once blended in it will be the sync group leader until blended out" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAnimGroupRole::CanBeLeader", (int64)EAnimGroupRole::CanBeLeader },
{ "EAnimGroupRole::AlwaysFollower", (int64)EAnimGroupRole::AlwaysFollower },
{ "EAnimGroupRole::AlwaysLeader", (int64)EAnimGroupRole::AlwaysLeader },
{ "EAnimGroupRole::TransitionLeader", (int64)EAnimGroupRole::TransitionLeader },
{ "EAnimGroupRole::TransitionFollower", (int64)EAnimGroupRole::TransitionFollower },
{ "EAnimGroupRole::ExclusiveAlwaysLeader", (int64)EAnimGroupRole::ExclusiveAlwaysLeader },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EAnimGroupRole_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAnimGroupRole_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EAnimGroupRole",
"EAnimGroupRole::Type",
Z_Construct_UEnum_Engine_EAnimGroupRole_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimGroupRole_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::Namespaced,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimGroupRole_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAnimGroupRole_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EAnimGroupRole()
{
if (!Z_Registration_Info_UEnum_EAnimGroupRole.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimGroupRole.InnerSingleton, Z_Construct_UEnum_Engine_EAnimGroupRole_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAnimGroupRole.InnerSingleton;
}
// ********** End Enum EAnimGroupRole **************************************************************
// ********** Begin Enum EAnimSyncGroupScope *******************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimSyncGroupScope;
static UEnum* EAnimSyncGroupScope_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAnimSyncGroupScope.OuterSingleton)
{
Z_Registration_Info_UEnum_EAnimSyncGroupScope.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAnimSyncGroupScope, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAnimSyncGroupScope"));
}
return Z_Registration_Info_UEnum_EAnimSyncGroupScope.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimSyncGroupScope>()
{
return EAnimSyncGroupScope_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "// Deprecated - do not use\n" },
{ "Component.Comment", "// Sync with all animations in the main and linked instances of this skeletal mesh component\n" },
{ "Component.Name", "EAnimSyncGroupScope::Component" },
{ "Component.ToolTip", "Sync with all animations in the main and linked instances of this skeletal mesh component" },
{ "Local.Comment", "// Sync only with animations in the current instance (either main or linked instance)\n" },
{ "Local.Name", "EAnimSyncGroupScope::Local" },
{ "Local.ToolTip", "Sync only with animations in the current instance (either main or linked instance)" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Deprecated - do not use" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAnimSyncGroupScope::Local", (int64)EAnimSyncGroupScope::Local },
{ "EAnimSyncGroupScope::Component", (int64)EAnimSyncGroupScope::Component },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EAnimSyncGroupScope",
"EAnimSyncGroupScope",
Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EAnimSyncGroupScope()
{
if (!Z_Registration_Info_UEnum_EAnimSyncGroupScope.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimSyncGroupScope.InnerSingleton, Z_Construct_UEnum_Engine_EAnimSyncGroupScope_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAnimSyncGroupScope.InnerSingleton;
}
// ********** End Enum EAnimSyncGroupScope *********************************************************
// ********** Begin Enum EAnimSyncMethod ***********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAnimSyncMethod;
static UEnum* EAnimSyncMethod_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAnimSyncMethod.OuterSingleton)
{
Z_Registration_Info_UEnum_EAnimSyncMethod.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAnimSyncMethod, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAnimSyncMethod"));
}
return Z_Registration_Info_UEnum_EAnimSyncMethod.OuterSingleton;
}
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAnimSyncMethod>()
{
return EAnimSyncMethod_StaticEnum();
}
struct Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Comment", "// How an asset will synchronize with other assets\n" },
{ "DoNotSync.Comment", "// Don't sync ever\n" },
{ "DoNotSync.Name", "EAnimSyncMethod::DoNotSync" },
{ "DoNotSync.ToolTip", "Don't sync ever" },
{ "Graph.Comment", "// Use the graph structure to provide a sync group to apply\n" },
{ "Graph.Name", "EAnimSyncMethod::Graph" },
{ "Graph.ToolTip", "Use the graph structure to provide a sync group to apply" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "SyncGroup.Comment", "// Use a named sync group\n" },
{ "SyncGroup.Name", "EAnimSyncMethod::SyncGroup" },
{ "SyncGroup.ToolTip", "Use a named sync group" },
{ "ToolTip", "How an asset will synchronize with other assets" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "EAnimSyncMethod::DoNotSync", (int64)EAnimSyncMethod::DoNotSync },
{ "EAnimSyncMethod::SyncGroup", (int64)EAnimSyncMethod::SyncGroup },
{ "EAnimSyncMethod::Graph", (int64)EAnimSyncMethod::Graph },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_Engine,
nullptr,
"EAnimSyncMethod",
"EAnimSyncMethod",
Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_Engine_EAnimSyncMethod()
{
if (!Z_Registration_Info_UEnum_EAnimSyncMethod.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAnimSyncMethod.InnerSingleton, Z_Construct_UEnum_Engine_EAnimSyncMethod_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAnimSyncMethod.InnerSingleton;
}
// ********** End Enum EAnimSyncMethod *************************************************************
// ********** Begin ScriptStruct FAnimGroupInstance ************************************************
struct Z_Construct_UScriptStruct_FAnimGroupInstance_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimGroupInstance); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimGroupInstance); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimGroupInstance constinit property declarations ****************
// ********** End ScriptStruct FAnimGroupInstance constinit property declarations ******************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimGroupInstance>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimGroupInstance_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimGroupInstance;
class UScriptStruct* FAnimGroupInstance::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimGroupInstance.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimGroupInstance.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimGroupInstance, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimGroupInstance"));
}
return Z_Registration_Info_UScriptStruct_FAnimGroupInstance.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimGroupInstance_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimGroupInstance",
nullptr,
0,
sizeof(FAnimGroupInstance),
alignof(FAnimGroupInstance),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimGroupInstance_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimGroupInstance_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimGroupInstance()
{
if (!Z_Registration_Info_UScriptStruct_FAnimGroupInstance.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimGroupInstance.InnerSingleton, Z_Construct_UScriptStruct_FAnimGroupInstance_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimGroupInstance.InnerSingleton);
}
// ********** End ScriptStruct FAnimGroupInstance **************************************************
// ********** Begin ScriptStruct FRootMotionMovementParams *****************************************
struct Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FRootMotionMovementParams); }
static inline consteval int16 GetStructAlignment() { return alignof(FRootMotionMovementParams); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** Utility struct to accumulate root motion. */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Utility struct to accumulate root motion." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bHasRootMotion_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BlendWeight_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootMotionTransform_MetaData[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FRootMotionMovementParams constinit property declarations *********
static void NewProp_bHasRootMotion_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bHasRootMotion;
static const UECodeGen_Private::FFloatPropertyParams NewProp_BlendWeight;
static const UECodeGen_Private::FStructPropertyParams NewProp_RootMotionTransform;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FRootMotionMovementParams constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FRootMotionMovementParams>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRootMotionMovementParams;
class UScriptStruct* FRootMotionMovementParams::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FRootMotionMovementParams.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FRootMotionMovementParams.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRootMotionMovementParams, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("RootMotionMovementParams"));
}
return Z_Registration_Info_UScriptStruct_FRootMotionMovementParams.OuterSingleton;
}
// ********** Begin ScriptStruct FRootMotionMovementParams Property Definitions ********************
void Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_bHasRootMotion_SetBit(void* Obj)
{
((FRootMotionMovementParams*)Obj)->bHasRootMotion = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_bHasRootMotion = { "bHasRootMotion", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FRootMotionMovementParams), &Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_bHasRootMotion_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bHasRootMotion_MetaData), NewProp_bHasRootMotion_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_BlendWeight = { "BlendWeight", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRootMotionMovementParams, BlendWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BlendWeight_MetaData), NewProp_BlendWeight_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_RootMotionTransform = { "RootMotionTransform", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRootMotionMovementParams, RootMotionTransform), Z_Construct_UScriptStruct_FTransform, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootMotionTransform_MetaData), NewProp_RootMotionTransform_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_bHasRootMotion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_BlendWeight,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewProp_RootMotionTransform,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FRootMotionMovementParams Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"RootMotionMovementParams",
Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::PropPointers),
sizeof(FRootMotionMovementParams),
alignof(FRootMotionMovementParams),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FRootMotionMovementParams()
{
if (!Z_Registration_Info_UScriptStruct_FRootMotionMovementParams.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRootMotionMovementParams.InnerSingleton, Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FRootMotionMovementParams.InnerSingleton);
}
// ********** End ScriptStruct FRootMotionMovementParams *******************************************
// ********** Begin ScriptStruct FAnimationGroupReference ******************************************
struct Z_Construct_UScriptStruct_FAnimationGroupReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimationGroupReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimationGroupReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Method_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "// How this animation will synchronize with other animations. \n" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "How this animation will synchronize with other animations." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupName_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "// The group name that we synchronize with (NAME_None if it is not part of any group). \n" },
{ "EditCondition", "Method == EAnimSyncMethod::SyncGroup" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "The group name that we synchronize with (NAME_None if it is not part of any group)." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GroupRole_MetaData[] = {
{ "Category", "Settings" },
{ "Comment", "// The role this animation can assume within the group (ignored if GroupName is not set)\n" },
{ "EditCondition", "Method == EAnimSyncMethod::SyncGroup" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "The role this animation can assume within the group (ignored if GroupName is not set)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimationGroupReference constinit property declarations **********
static const UECodeGen_Private::FBytePropertyParams NewProp_Method_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Method;
static const UECodeGen_Private::FNamePropertyParams NewProp_GroupName;
static const UECodeGen_Private::FBytePropertyParams NewProp_GroupRole;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimationGroupReference constinit property declarations ************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimationGroupReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimationGroupReference_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimationGroupReference;
class UScriptStruct* FAnimationGroupReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimationGroupReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimationGroupReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimationGroupReference, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimationGroupReference"));
}
return Z_Registration_Info_UScriptStruct_FAnimationGroupReference.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimationGroupReference Property Definitions *********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_Method_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_Method = { "Method", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimationGroupReference, Method), Z_Construct_UEnum_Engine_EAnimSyncMethod, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Method_MetaData), NewProp_Method_MetaData) }; // 865668103
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_GroupName = { "GroupName", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimationGroupReference, GroupName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupName_MetaData), NewProp_GroupName_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_GroupRole = { "GroupRole", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimationGroupReference, GroupRole), Z_Construct_UEnum_Engine_EAnimGroupRole, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GroupRole_MetaData), NewProp_GroupRole_MetaData) }; // 3330114220
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_Method_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_Method,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_GroupName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewProp_GroupRole,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimationGroupReference Property Definitions ***********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimationGroupReference",
Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::PropPointers),
sizeof(FAnimationGroupReference),
alignof(FAnimationGroupReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimationGroupReference()
{
if (!Z_Registration_Info_UScriptStruct_FAnimationGroupReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimationGroupReference.InnerSingleton, Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimationGroupReference.InnerSingleton);
}
// ********** End ScriptStruct FAnimationGroupReference ********************************************
// ********** Begin Class UAnimationAsset Function FindMetaDataByClass *****************************
struct Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics
{
struct AnimationAsset_eventFindMetaDataByClass_Parms
{
const TSubclassOf<UAnimMetaData> MetaDataClass;
UAnimMetaData* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "Comment", "/** Returns the first metadata of the specified class */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Returns the first metadata of the specified class" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MetaDataClass_MetaData[] = {
{ "NativeConst", "" },
};
#endif // WITH_METADATA
// ********** Begin Function FindMetaDataByClass constinit property declarations *******************
static const UECodeGen_Private::FClassPropertyParams NewProp_MetaDataClass;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function FindMetaDataByClass constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function FindMetaDataByClass Property Definitions ******************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::NewProp_MetaDataClass = { "MetaDataClass", nullptr, (EPropertyFlags)0x0014000000000082, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAsset_eventFindMetaDataByClass_Parms, MetaDataClass), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAnimMetaData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MetaDataClass_MetaData), NewProp_MetaDataClass_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAsset_eventFindMetaDataByClass_Parms, ReturnValue), Z_Construct_UClass_UAnimMetaData_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::NewProp_MetaDataClass,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::PropPointers) < 2048);
// ********** End Function FindMetaDataByClass Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAsset, nullptr, "FindMetaDataByClass", Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::AnimationAsset_eventFindMetaDataByClass_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::AnimationAsset_eventFindMetaDataByClass_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimationAsset::execFindMetaDataByClass)
{
P_GET_OBJECT(UClass,Z_Param_MetaDataClass);
P_FINISH;
P_NATIVE_BEGIN;
*(UAnimMetaData**)Z_Param__Result=P_THIS->FindMetaDataByClass(Z_Param_MetaDataClass);
P_NATIVE_END;
}
// ********** End Class UAnimationAsset Function FindMetaDataByClass *******************************
// ********** Begin Class UAnimationAsset Function GetPlayLength ***********************************
struct Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics
{
struct AnimationAsset_eventGetPlayLength_Parms
{
float ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "BlueprintThreadSafe", "" },
{ "Category", "Animation" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
#endif // WITH_METADATA
// ********** Begin Function GetPlayLength constinit property declarations *************************
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetPlayLength constinit property declarations ***************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetPlayLength Property Definitions ************************************
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAsset_eventGetPlayLength_Parms, ReturnValue), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::PropPointers) < 2048);
// ********** End Function GetPlayLength Property Definitions **************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAsset, nullptr, "GetPlayLength", Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::AnimationAsset_eventGetPlayLength_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::AnimationAsset_eventGetPlayLength_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAsset_GetPlayLength()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAsset_GetPlayLength_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimationAsset::execGetPlayLength)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetPlayLength();
P_NATIVE_END;
}
// ********** End Class UAnimationAsset Function GetPlayLength *************************************
// ********** Begin Class UAnimationAsset Function SetPreviewSkeletalMesh **************************
#if WITH_EDITOR
struct Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics
{
struct AnimationAsset_eventSetPreviewSkeletalMesh_Parms
{
USkeletalMesh* PreviewMesh;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Animation" },
{ "Comment", "/** Sets or updates the preview skeletal mesh */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Sets or updates the preview skeletal mesh" },
};
#endif // WITH_METADATA
// ********** Begin Function SetPreviewSkeletalMesh constinit property declarations ****************
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewMesh;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function SetPreviewSkeletalMesh constinit property declarations ******************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function SetPreviewSkeletalMesh Property Definitions ***************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::NewProp_PreviewMesh = { "PreviewMesh", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AnimationAsset_eventSetPreviewSkeletalMesh_Parms, PreviewMesh), Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::NewProp_PreviewMesh,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::PropPointers) < 2048);
// ********** End Function SetPreviewSkeletalMesh Property Definitions *****************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAnimationAsset, nullptr, "SetPreviewSkeletalMesh", Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::AnimationAsset_eventSetPreviewSkeletalMesh_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x24020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::AnimationAsset_eventSetPreviewSkeletalMesh_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAnimationAsset::execSetPreviewSkeletalMesh)
{
P_GET_OBJECT(USkeletalMesh,Z_Param_PreviewMesh);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->SetPreviewSkeletalMesh(Z_Param_PreviewMesh);
P_NATIVE_END;
}
#endif // WITH_EDITOR
// ********** End Class UAnimationAsset Function SetPreviewSkeletalMesh ****************************
// ********** Begin Class UAnimationAsset **********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimationAsset;
UClass* UAnimationAsset::GetPrivateStaticClass()
{
using TClass = UAnimationAsset;
if (!Z_Registration_Info_UClass_UAnimationAsset.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimationAsset"),
Z_Registration_Info_UClass_UAnimationAsset.InnerSingleton,
StaticRegisterNativesUAnimationAsset,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimationAsset.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimationAsset_NoRegister()
{
return UAnimationAsset::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimationAsset_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "IncludePath", "Animation/AnimationAsset.h" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Skeleton_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Pointer to the Skeleton this asset can be played on .\x09*/" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Pointer to the Skeleton this asset can be played on ." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MetaData_Inner_MetaData[] = {
{ "Category", "MetaData" },
{ "Comment", "/** Meta data that can be saved with the asset \n\x09 * \n\x09 * You can query by GetMetaData function\n\x09 */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Meta data that can be saved with the asset\n\nYou can query by GetMetaData function" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MetaData_MetaData[] = {
{ "Category", "MetaData" },
{ "Comment", "/** Meta data that can be saved with the asset \n\x09 * \n\x09 * You can query by GetMetaData function\n\x09 */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Meta data that can be saved with the asset\n\nYou can query by GetMetaData function" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ParentAsset_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Parent Asset, if set, you won't be able to edit any data in here but just mapping table\n\x09 * \n\x09 * During cooking, this data will be used to bake out to normal asset */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Parent Asset, if set, you won't be able to edit any data in here but just mapping table\n\nDuring cooking, this data will be used to bake out to normal asset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ChildrenAssets_MetaData[] = {
{ "Comment", "/**\n\x09 * note this is transient as they're added as they're loaded\n\x09 */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "note this is transient as they're added as they're loaded" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetMappingTable_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Asset mapping table when ParentAsset is set */" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Asset mapping table when ParentAsset is set" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_Inner_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Array of user data stored with the asset */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Array of user data stored with the asset" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AssetUserData_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** Array of user data stored with the asset */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Array of user data stored with the asset" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ThumbnailInfo_MetaData[] = {
{ "Category", "Thumbnail" },
{ "Comment", "/** Information for thumbnail rendering */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "Information for thumbnail rendering" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewPoseAsset_MetaData[] = {
{ "Category", "Animation" },
{ "Comment", "/** The default skeletal mesh to use when previewing this asset - this only applies when you open Persona using this asset*/// @todo: note that this doesn't retarget right now\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "The default skeletal mesh to use when previewing this asset - this only applies when you open Persona using this asset// @todo: note that this doesn't retarget right now" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreviewSkeletalMesh_MetaData[] = {
{ "Comment", "/** The default skeletal mesh to use when previewing this asset - this only applies when you open Persona using this asset*/" },
{ "ModuleRelativePath", "Classes/Animation/AnimationAsset.h" },
{ "ToolTip", "The default skeletal mesh to use when previewing this asset - this only applies when you open Persona using this asset" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UAnimationAsset constinit property declarations **************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Skeleton;
static const UECodeGen_Private::FObjectPropertyParams NewProp_MetaData_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_MetaData;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_ParentAsset;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ChildrenAssets_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_ChildrenAssets;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetMappingTable;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_AssetUserData_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AssetUserData;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FObjectPropertyParams NewProp_ThumbnailInfo;
static const UECodeGen_Private::FObjectPropertyParams NewProp_PreviewPoseAsset;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_PreviewSkeletalMesh;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimationAsset constinit property declarations ****************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("FindMetaDataByClass"), .Pointer = &UAnimationAsset::execFindMetaDataByClass },
{ .NameUTF8 = UTF8TEXT("GetPlayLength"), .Pointer = &UAnimationAsset::execGetPlayLength },
#if WITH_EDITOR
{ .NameUTF8 = UTF8TEXT("SetPreviewSkeletalMesh"), .Pointer = &UAnimationAsset::execSetPreviewSkeletalMesh },
#endif // WITH_EDITOR
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAnimationAsset_FindMetaDataByClass, "FindMetaDataByClass" }, // 2856037197
{ &Z_Construct_UFunction_UAnimationAsset_GetPlayLength, "GetPlayLength" }, // 3103053152
#if WITH_EDITOR
{ &Z_Construct_UFunction_UAnimationAsset_SetPreviewSkeletalMesh, "SetPreviewSkeletalMesh" }, // 2234831508
#endif // WITH_EDITOR
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimationAsset>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimationAsset_Statics
// ********** Begin Class UAnimationAsset Property Definitions *************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_Skeleton = { "Skeleton", nullptr, (EPropertyFlags)0x0144010000020001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, Skeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Skeleton_MetaData), NewProp_Skeleton_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_MetaData_Inner = { "MetaData", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAnimMetaData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MetaData_Inner_MetaData), NewProp_MetaData_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_MetaData = { "MetaData", nullptr, (EPropertyFlags)0x0144008000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, MetaData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MetaData_MetaData), NewProp_MetaData_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ParentAsset = { "ParentAsset", nullptr, (EPropertyFlags)0x0114010800020001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, ParentAsset), Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ParentAsset_MetaData), NewProp_ParentAsset_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ChildrenAssets_Inner = { "ChildrenAssets", nullptr, (EPropertyFlags)0x0104000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAnimationAsset_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ChildrenAssets = { "ChildrenAssets", nullptr, (EPropertyFlags)0x0114000800002000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, ChildrenAssets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ChildrenAssets_MetaData), NewProp_ChildrenAssets_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_AssetMappingTable = { "AssetMappingTable", nullptr, (EPropertyFlags)0x0124080800020001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, AssetMappingTable), Z_Construct_UClass_UAssetMappingTable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetMappingTable_MetaData), NewProp_AssetMappingTable_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_AssetUserData_Inner = { "AssetUserData", nullptr, (EPropertyFlags)0x0106000000080008, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAssetUserData_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_Inner_MetaData), NewProp_AssetUserData_Inner_MetaData) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_AssetUserData = { "AssetUserData", nullptr, (EPropertyFlags)0x01240c8000000009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, AssetUserData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AssetUserData_MetaData), NewProp_AssetUserData_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ThumbnailInfo = { "ThumbnailInfo", nullptr, (EPropertyFlags)0x01160008000a0009, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, ThumbnailInfo), Z_Construct_UClass_UThumbnailInfo_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ThumbnailInfo_MetaData), NewProp_ThumbnailInfo_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_PreviewPoseAsset = { "PreviewPoseAsset", nullptr, (EPropertyFlags)0x0114000800200001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, PreviewPoseAsset), Z_Construct_UClass_UPoseAsset_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewPoseAsset_MetaData), NewProp_PreviewPoseAsset_MetaData) };
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UAnimationAsset_Statics::NewProp_PreviewSkeletalMesh = { "PreviewSkeletalMesh", nullptr, (EPropertyFlags)0x0044010800200000, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimationAsset, PreviewSkeletalMesh), Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreviewSkeletalMesh_MetaData), NewProp_PreviewSkeletalMesh_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimationAsset_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_Skeleton,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_MetaData_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_MetaData,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ParentAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ChildrenAssets_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ChildrenAssets,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_AssetMappingTable,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_AssetUserData_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_AssetUserData,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_ThumbnailInfo,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_PreviewPoseAsset,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimationAsset_Statics::NewProp_PreviewSkeletalMesh,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAsset_Statics::PropPointers) < 2048);
// ********** End Class UAnimationAsset Property Definitions ***************************************
UObject* (*const Z_Construct_UClass_UAnimationAsset_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAsset_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimationAsset_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UInterface_AssetUserData_NoRegister, (int32)VTABLE_OFFSET(UAnimationAsset, IInterface_AssetUserData), false }, // 3366309698
{ Z_Construct_UClass_UInterface_PreviewMeshProvider_NoRegister, (int32)VTABLE_OFFSET(UAnimationAsset, IInterface_PreviewMeshProvider), false }, // 3647916628
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimationAsset_Statics::ClassParams = {
&UAnimationAsset::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAnimationAsset_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAsset_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008800A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimationAsset_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimationAsset_Statics::Class_MetaDataParams)
};
void UAnimationAsset::StaticRegisterNativesUAnimationAsset()
{
UClass* Class = UAnimationAsset::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAnimationAsset_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAnimationAsset()
{
if (!Z_Registration_Info_UClass_UAnimationAsset.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimationAsset.OuterSingleton, Z_Construct_UClass_UAnimationAsset_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimationAsset.OuterSingleton;
}
UAnimationAsset::UAnimationAsset(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimationAsset);
UAnimationAsset::~UAnimationAsset() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimationAsset)
// ********** End Class UAnimationAsset ************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ EAnimGroupRole_StaticEnum, TEXT("EAnimGroupRole"), &Z_Registration_Info_UEnum_EAnimGroupRole, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3330114220U) },
{ EAnimSyncGroupScope_StaticEnum, TEXT("EAnimSyncGroupScope"), &Z_Registration_Info_UEnum_EAnimSyncGroupScope, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 93639735U) },
{ EAnimSyncMethod_StaticEnum, TEXT("EAnimSyncMethod"), &Z_Registration_Info_UEnum_EAnimSyncMethod, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 865668103U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FBlendSampleData::StaticStruct, Z_Construct_UScriptStruct_FBlendSampleData_Statics::NewStructOps, TEXT("BlendSampleData"),&Z_Registration_Info_UScriptStruct_FBlendSampleData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlendSampleData), 2943334556U) },
{ FBlendFilter::StaticStruct, Z_Construct_UScriptStruct_FBlendFilter_Statics::NewStructOps, TEXT("BlendFilter"),&Z_Registration_Info_UScriptStruct_FBlendFilter, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBlendFilter), 1667111921U) },
{ FMarkerSyncAnimPosition::StaticStruct, Z_Construct_UScriptStruct_FMarkerSyncAnimPosition_Statics::NewStructOps, TEXT("MarkerSyncAnimPosition"),&Z_Registration_Info_UScriptStruct_FMarkerSyncAnimPosition, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMarkerSyncAnimPosition), 441172665U) },
{ FAnimTickRecord::StaticStruct, Z_Construct_UScriptStruct_FAnimTickRecord_Statics::NewStructOps, TEXT("AnimTickRecord"),&Z_Registration_Info_UScriptStruct_FAnimTickRecord, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimTickRecord), 2594588056U) },
{ FAnimGroupInstance::StaticStruct, Z_Construct_UScriptStruct_FAnimGroupInstance_Statics::NewStructOps, TEXT("AnimGroupInstance"),&Z_Registration_Info_UScriptStruct_FAnimGroupInstance, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimGroupInstance), 629981047U) },
{ FRootMotionMovementParams::StaticStruct, Z_Construct_UScriptStruct_FRootMotionMovementParams_Statics::NewStructOps, TEXT("RootMotionMovementParams"),&Z_Registration_Info_UScriptStruct_FRootMotionMovementParams, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRootMotionMovementParams), 1500903303U) },
{ FAnimationGroupReference::StaticStruct, Z_Construct_UScriptStruct_FAnimationGroupReference_Statics::NewStructOps, TEXT("AnimationGroupReference"),&Z_Registration_Info_UScriptStruct_FAnimationGroupReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimationGroupReference), 1581608327U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimationAsset, UAnimationAsset::StaticClass, TEXT("UAnimationAsset"), &Z_Registration_Info_UClass_UAnimationAsset, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimationAsset), 102114100U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_1612048240{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAsset_h__Script_Engine_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS