Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/Engine/UHT/AnimBlueprintGeneratedClass.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Animation/AnimBlueprintGeneratedClass.h"
#include "Animation/AnimClassInterface.h"
#include "Animation/AnimNodeData.h"
#include "Animation/AnimStateMachineTypes.h"
#include "Animation/AnimTypes.h"
#include "Animation/ExposedValueHandler.h"
#include "Serialization/ArchiveUObjectFromStructuredArchive.h"
#include "UObject/Package.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBlueprintGeneratedClass() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct();
COREUOBJECT_API UClass* Z_Construct_UClass_UScriptStruct_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass();
ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct();
ENGINE_API UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UAnimClassInterface_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintGeneratedClass();
ENGINE_API UClass* Z_Construct_UClass_USkeleton_NoRegister();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimationFrameSnapshot();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintConstantData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintDebugData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintMutableData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimGraphBlendOptions();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNodeStructData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNotifyEvent();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FBakedAnimationStateMachine();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FCachedPoseIndices();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FExposedValueHandler();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FGraphAssetPlayerInformation();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStateMachineDebugData();
ENGINE_API UScriptStruct* Z_Construct_UScriptStruct_FStateMachineStateDebugData();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStateMachineStateDebugData ***************************************
struct Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateMachineStateDebugData); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateMachineStateDebugData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// Represents the debugging information for a single state within a state machine\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Represents the debugging information for a single state within a state machine" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateMachineStateDebugData constinit property declarations *******
// ********** End ScriptStruct FStateMachineStateDebugData constinit property declarations *********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateMachineStateDebugData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData;
class UScriptStruct* FStateMachineStateDebugData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateMachineStateDebugData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("StateMachineStateDebugData"));
}
return Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"StateMachineStateDebugData",
nullptr,
0,
sizeof(FStateMachineStateDebugData),
alignof(FStateMachineStateDebugData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateMachineStateDebugData()
{
if (!Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.InnerSingleton, Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData.InnerSingleton);
}
// ********** End ScriptStruct FStateMachineStateDebugData *****************************************
// ********** Begin ScriptStruct FStateMachineDebugData ********************************************
struct Z_Construct_UScriptStruct_FStateMachineDebugData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStateMachineDebugData); }
static inline consteval int16 GetStructAlignment() { return alignof(FStateMachineDebugData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// This structure represents debugging information for a single state machine\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "This structure represents debugging information for a single state machine" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStateMachineDebugData constinit property declarations ************
// ********** End ScriptStruct FStateMachineDebugData constinit property declarations **************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStateMachineDebugData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStateMachineDebugData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStateMachineDebugData;
class UScriptStruct* FStateMachineDebugData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStateMachineDebugData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStateMachineDebugData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStateMachineDebugData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("StateMachineDebugData"));
}
return Z_Registration_Info_UScriptStruct_FStateMachineDebugData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"StateMachineDebugData",
nullptr,
0,
sizeof(FStateMachineDebugData),
alignof(FStateMachineDebugData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStateMachineDebugData()
{
if (!Z_Registration_Info_UScriptStruct_FStateMachineDebugData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStateMachineDebugData.InnerSingleton, Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStateMachineDebugData.InnerSingleton);
}
// ********** End ScriptStruct FStateMachineDebugData **********************************************
// ********** Begin ScriptStruct FAnimationFrameSnapshot *******************************************
struct Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimationFrameSnapshot); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimationFrameSnapshot); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// This structure represents debugging information for a frame snapshot\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "This structure represents debugging information for a frame snapshot" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimationFrameSnapshot constinit property declarations ***********
// ********** End ScriptStruct FAnimationFrameSnapshot constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimationFrameSnapshot>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot;
class UScriptStruct* FAnimationFrameSnapshot::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimationFrameSnapshot, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimationFrameSnapshot"));
}
return Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimationFrameSnapshot",
nullptr,
0,
sizeof(FAnimationFrameSnapshot),
alignof(FAnimationFrameSnapshot),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimationFrameSnapshot()
{
if (!Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.InnerSingleton, Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot.InnerSingleton);
}
// ********** End ScriptStruct FAnimationFrameSnapshot *********************************************
// ********** Begin ScriptStruct FAnimBlueprintDebugData *******************************************
struct Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimBlueprintDebugData); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimBlueprintDebugData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// This structure represents animation-related debugging information for an entire AnimBlueprint\n// (general debug information for the event graph, etc... is still contained in a FBlueprintDebugData structure)\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "This structure represents animation-related debugging information for an entire AnimBlueprint\n(general debug information for the event graph, etc... is still contained in a FBlueprintDebugData structure)" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimBlueprintDebugData constinit property declarations ***********
// ********** End ScriptStruct FAnimBlueprintDebugData constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimBlueprintDebugData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData;
class UScriptStruct* FAnimBlueprintDebugData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimBlueprintDebugData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimBlueprintDebugData"));
}
return Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimBlueprintDebugData",
nullptr,
0,
sizeof(FAnimBlueprintDebugData),
alignof(FAnimBlueprintDebugData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintDebugData()
{
if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.InnerSingleton, Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData.InnerSingleton);
}
// ********** End ScriptStruct FAnimBlueprintDebugData *********************************************
// ********** Begin ScriptStruct FAnimBlueprintMutableData *****************************************
struct Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimBlueprintMutableData); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimBlueprintMutableData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// 'Marker' structure for mutable data. This is used as a base struct for mutable data to be inserted into by the anim\n// BP compiler.\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "'Marker' structure for mutable data. This is used as a base struct for mutable data to be inserted into by the anim\nBP compiler." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimBlueprintMutableData constinit property declarations *********
// ********** End ScriptStruct FAnimBlueprintMutableData constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimBlueprintMutableData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData;
class UScriptStruct* FAnimBlueprintMutableData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimBlueprintMutableData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimBlueprintMutableData"));
}
return Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimBlueprintMutableData",
nullptr,
0,
sizeof(FAnimBlueprintMutableData),
alignof(FAnimBlueprintMutableData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintMutableData()
{
if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.InnerSingleton, Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData.InnerSingleton);
}
// ********** End ScriptStruct FAnimBlueprintMutableData *******************************************
// ********** Begin ScriptStruct FAnimBlueprintConstantData ****************************************
struct Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimBlueprintConstantData); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimBlueprintConstantData); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "// 'Marker' structure for constant data. This is used as a base struct for constant data to be inserted into by the anim\n// BP compiler if there is no existing archetype sparse class data.\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "'Marker' structure for constant data. This is used as a base struct for constant data to be inserted into by the anim\nBP compiler if there is no existing archetype sparse class data." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimBlueprintConstantData constinit property declarations ********
// ********** End ScriptStruct FAnimBlueprintConstantData constinit property declarations **********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimBlueprintConstantData>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData;
class UScriptStruct* FAnimBlueprintConstantData::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimBlueprintConstantData, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("AnimBlueprintConstantData"));
}
return Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
nullptr,
&NewStructOps,
"AnimBlueprintConstantData",
nullptr,
0,
sizeof(FAnimBlueprintConstantData),
alignof(FAnimBlueprintConstantData),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimBlueprintConstantData()
{
if (!Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.InnerSingleton, Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData.InnerSingleton);
}
// ********** End ScriptStruct FAnimBlueprintConstantData ******************************************
// ********** Begin Class UAnimBlueprintGeneratedStruct ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct;
UClass* UAnimBlueprintGeneratedStruct::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintGeneratedStruct;
if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintGeneratedStruct"),
Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.InnerSingleton,
StaticRegisterNativesUAnimBlueprintGeneratedStruct,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct_NoRegister()
{
return UAnimBlueprintGeneratedStruct::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "// Struct type generated by the anim BP compiler. Used for sparse class data and mutable data area.\n// Only really needed to hide the struct from the content browser (via IsAsset override)\n" },
{ "IncludePath", "Animation/AnimBlueprintGeneratedClass.h" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Struct type generated by the anim BP compiler. Used for sparse class data and mutable data area.\nOnly really needed to hide the struct from the content browser (via IsAsset override)" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintGeneratedStruct constinit property declarations ************
// ********** End Class UAnimBlueprintGeneratedStruct constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintGeneratedStruct>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics
UObject* (*const Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UScriptStruct,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::ClassParams = {
&UAnimBlueprintGeneratedStruct::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::Class_MetaDataParams)
};
void UAnimBlueprintGeneratedStruct::StaticRegisterNativesUAnimBlueprintGeneratedStruct()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintGeneratedStruct()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.OuterSingleton, Z_Construct_UClass_UAnimBlueprintGeneratedStruct_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct.OuterSingleton;
}
UAnimBlueprintGeneratedStruct::UAnimBlueprintGeneratedStruct(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintGeneratedStruct);
UAnimBlueprintGeneratedStruct::~UAnimBlueprintGeneratedStruct() {}
// ********** End Class UAnimBlueprintGeneratedStruct **********************************************
// ********** Begin Class UAnimBlueprintGeneratedClass *********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass;
UClass* UAnimBlueprintGeneratedClass::GetPrivateStaticClass()
{
using TClass = UAnimBlueprintGeneratedClass;
if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBlueprintGeneratedClass"),
Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.InnerSingleton,
StaticRegisterNativesUAnimBlueprintGeneratedClass,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass_NoRegister()
{
return UAnimBlueprintGeneratedClass::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Animation/AnimBlueprintGeneratedClass.h" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BakedStateMachines_MetaData[] = {
{ "Comment", "// List of state machines present in this blueprint class\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "List of state machines present in this blueprint class" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetSkeleton_MetaData[] = {
{ "Comment", "/** Target skeleton for this blueprint class */" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Target skeleton for this blueprint class" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimNotifies_MetaData[] = {
{ "Comment", "/** A list of anim notifies that state machines (or anything else) may reference */" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "A list of anim notifies that state machines (or anything else) may reference" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OrderedSavedPoseIndicesMap_MetaData[] = {
{ "Comment", "// Indices for each of the saved pose nodes that require updating, in the order they need to get updates, per layer\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Indices for each of the saved pose nodes that require updating, in the order they need to get updates, per layer" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SyncGroupNames_MetaData[] = {
{ "Comment", "// Array of sync group names in the order that they are requested during compile\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Array of sync group names in the order that they are requested during compile" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_EvaluateGraphExposedInputs_MetaData[] = {
{ "Comment", "// Deprecated - moved to FAnimSubsystem_Base\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Deprecated - moved to FAnimSubsystem_Base" },
};
#endif // WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GraphAssetPlayerInformation_MetaData[] = {
{ "Comment", "// Indices for any Asset Player found within a specific (named) Anim Layer Graph, or implemented Anim Interface Graph\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Indices for any Asset Player found within a specific (named) Anim Layer Graph, or implemented Anim Interface Graph" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_GraphBlendOptions_MetaData[] = {
{ "Comment", "// Per layer graph blending options\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Per layer graph blending options" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AnimNodeData_MetaData[] = {
{ "Comment", "// Constant/folded anim node data\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Constant/folded anim node data" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_NodeTypeMap_MetaData[] = {
{ "Comment", "// Map from anim node struct to info about that struct (used to accelerate property name lookups)\n" },
{ "ModuleRelativePath", "Classes/Animation/AnimBlueprintGeneratedClass.h" },
{ "ToolTip", "Map from anim node struct to info about that struct (used to accelerate property name lookups)" },
};
#endif // WITH_METADATA
// ********** Begin Class UAnimBlueprintGeneratedClass constinit property declarations *************
static const UECodeGen_Private::FStructPropertyParams NewProp_BakedStateMachines_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_BakedStateMachines;
static const UECodeGen_Private::FObjectPropertyParams NewProp_TargetSkeleton;
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimNotifies_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimNotifies;
static const UECodeGen_Private::FStructPropertyParams NewProp_OrderedSavedPoseIndicesMap_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_OrderedSavedPoseIndicesMap_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_OrderedSavedPoseIndicesMap;
static const UECodeGen_Private::FNamePropertyParams NewProp_SyncGroupNames_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_SyncGroupNames;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_EvaluateGraphExposedInputs_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_EvaluateGraphExposedInputs;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_GraphAssetPlayerInformation_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_GraphAssetPlayerInformation_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_GraphAssetPlayerInformation;
static const UECodeGen_Private::FStructPropertyParams NewProp_GraphBlendOptions_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_GraphBlendOptions_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_GraphBlendOptions;
static const UECodeGen_Private::FStructPropertyParams NewProp_AnimNodeData_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AnimNodeData;
static const UECodeGen_Private::FStructPropertyParams NewProp_NodeTypeMap_ValueProp;
static const UECodeGen_Private::FObjectPropertyParams NewProp_NodeTypeMap_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_NodeTypeMap;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAnimBlueprintGeneratedClass constinit property declarations ***************
static UObject* (*const DependentSingletons[])();
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBlueprintGeneratedClass>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics
// ********** Begin Class UAnimBlueprintGeneratedClass Property Definitions ************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines_Inner = { "BakedStateMachines", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FBakedAnimationStateMachine, METADATA_PARAMS(0, nullptr) }; // 160314952
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines = { "BakedStateMachines", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, BakedStateMachines), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BakedStateMachines_MetaData), NewProp_BakedStateMachines_MetaData) }; // 160314952
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_TargetSkeleton = { "TargetSkeleton", nullptr, (EPropertyFlags)0x0114010000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, TargetSkeleton), Z_Construct_UClass_USkeleton_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetSkeleton_MetaData), NewProp_TargetSkeleton_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies_Inner = { "AnimNotifies", nullptr, (EPropertyFlags)0x0000008000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimNotifyEvent, METADATA_PARAMS(0, nullptr) }; // 3321890545
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies = { "AnimNotifies", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, AnimNotifies), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimNotifies_MetaData), NewProp_AnimNotifies_MetaData) }; // 3321890545
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_ValueProp = { "OrderedSavedPoseIndicesMap", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FCachedPoseIndices, METADATA_PARAMS(0, nullptr) }; // 2785453978
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_Key_KeyProp = { "OrderedSavedPoseIndicesMap_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap = { "OrderedSavedPoseIndicesMap", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, OrderedSavedPoseIndicesMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OrderedSavedPoseIndicesMap_MetaData), NewProp_OrderedSavedPoseIndicesMap_MetaData) }; // 2785453978
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames_Inner = { "SyncGroupNames", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames = { "SyncGroupNames", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, SyncGroupNames), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SyncGroupNames_MetaData), NewProp_SyncGroupNames_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs_Inner = { "EvaluateGraphExposedInputs", nullptr, (EPropertyFlags)0x0000000820000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FExposedValueHandler, METADATA_PARAMS(0, nullptr) }; // 1352685656
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs = { "EvaluateGraphExposedInputs", nullptr, (EPropertyFlags)0x0010000820000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, EvaluateGraphExposedInputs_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_EvaluateGraphExposedInputs_MetaData), NewProp_EvaluateGraphExposedInputs_MetaData) }; // 1352685656
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_ValueProp = { "GraphAssetPlayerInformation", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FGraphAssetPlayerInformation, METADATA_PARAMS(0, nullptr) }; // 3543007495
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_Key_KeyProp = { "GraphAssetPlayerInformation_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation = { "GraphAssetPlayerInformation", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, GraphAssetPlayerInformation), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GraphAssetPlayerInformation_MetaData), NewProp_GraphAssetPlayerInformation_MetaData) }; // 3543007495
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_ValueProp = { "GraphBlendOptions", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimGraphBlendOptions, METADATA_PARAMS(0, nullptr) }; // 3100234569
const UECodeGen_Private::FNamePropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_Key_KeyProp = { "GraphBlendOptions_Key", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions = { "GraphBlendOptions", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, GraphBlendOptions), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_GraphBlendOptions_MetaData), NewProp_GraphBlendOptions_MetaData) }; // 3100234569
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData_Inner = { "AnimNodeData", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAnimNodeData, METADATA_PARAMS(0, nullptr) }; // 3773818991
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData = { "AnimNodeData", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, AnimNodeData), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AnimNodeData_MetaData), NewProp_AnimNodeData_MetaData) }; // 3773818991
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_ValueProp = { "NodeTypeMap", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FAnimNodeStructData, METADATA_PARAMS(0, nullptr) }; // 1107596711
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_Key_KeyProp = { "NodeTypeMap_Key", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UScriptStruct_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap = { "NodeTypeMap", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBlueprintGeneratedClass, NodeTypeMap), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_NodeTypeMap_MetaData), NewProp_NodeTypeMap_MetaData) }; // 1107596711
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_BakedStateMachines,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_TargetSkeleton,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNotifies,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_OrderedSavedPoseIndicesMap,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_SyncGroupNames,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_EvaluateGraphExposedInputs,
#endif // WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphAssetPlayerInformation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_GraphBlendOptions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_AnimNodeData,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::NewProp_NodeTypeMap,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers) < 2048);
// ********** End Class UAnimBlueprintGeneratedClass Property Definitions **************************
UObject* (*const Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintGeneratedClass,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAnimClassInterface_NoRegister, (int32)VTABLE_OFFSET(UAnimBlueprintGeneratedClass, IAnimClassInterface), false }, // 370347790
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::ClassParams = {
&UAnimBlueprintGeneratedClass::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008A00A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::Class_MetaDataParams)
};
void UAnimBlueprintGeneratedClass::StaticRegisterNativesUAnimBlueprintGeneratedClass()
{
}
UClass* Z_Construct_UClass_UAnimBlueprintGeneratedClass()
{
if (!Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.OuterSingleton, Z_Construct_UClass_UAnimBlueprintGeneratedClass_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBlueprintGeneratedClass);
UAnimBlueprintGeneratedClass::~UAnimBlueprintGeneratedClass() {}
IMPLEMENT_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimBlueprintGeneratedClass)
// ********** End Class UAnimBlueprintGeneratedClass ***********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStateMachineStateDebugData::StaticStruct, Z_Construct_UScriptStruct_FStateMachineStateDebugData_Statics::NewStructOps, TEXT("StateMachineStateDebugData"),&Z_Registration_Info_UScriptStruct_FStateMachineStateDebugData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateMachineStateDebugData), 2955258614U) },
{ FStateMachineDebugData::StaticStruct, Z_Construct_UScriptStruct_FStateMachineDebugData_Statics::NewStructOps, TEXT("StateMachineDebugData"),&Z_Registration_Info_UScriptStruct_FStateMachineDebugData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStateMachineDebugData), 3044532497U) },
{ FAnimationFrameSnapshot::StaticStruct, Z_Construct_UScriptStruct_FAnimationFrameSnapshot_Statics::NewStructOps, TEXT("AnimationFrameSnapshot"),&Z_Registration_Info_UScriptStruct_FAnimationFrameSnapshot, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimationFrameSnapshot), 2788529756U) },
{ FAnimBlueprintDebugData::StaticStruct, Z_Construct_UScriptStruct_FAnimBlueprintDebugData_Statics::NewStructOps, TEXT("AnimBlueprintDebugData"),&Z_Registration_Info_UScriptStruct_FAnimBlueprintDebugData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimBlueprintDebugData), 2016221649U) },
{ FAnimBlueprintMutableData::StaticStruct, Z_Construct_UScriptStruct_FAnimBlueprintMutableData_Statics::NewStructOps, TEXT("AnimBlueprintMutableData"),&Z_Registration_Info_UScriptStruct_FAnimBlueprintMutableData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimBlueprintMutableData), 3644849038U) },
{ FAnimBlueprintConstantData::StaticStruct, Z_Construct_UScriptStruct_FAnimBlueprintConstantData_Statics::NewStructOps, TEXT("AnimBlueprintConstantData"),&Z_Registration_Info_UScriptStruct_FAnimBlueprintConstantData, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimBlueprintConstantData), 1112308442U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBlueprintGeneratedStruct, UAnimBlueprintGeneratedStruct::StaticClass, TEXT("UAnimBlueprintGeneratedStruct"), &Z_Registration_Info_UClass_UAnimBlueprintGeneratedStruct, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintGeneratedStruct), 2181090398U) },
{ Z_Construct_UClass_UAnimBlueprintGeneratedClass, UAnimBlueprintGeneratedClass::StaticClass, TEXT("UAnimBlueprintGeneratedClass"), &Z_Registration_Info_UClass_UAnimBlueprintGeneratedClass, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBlueprintGeneratedClass), 993580157U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_1341690393{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimBlueprintGeneratedClass_h__Script_Engine_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS