98 lines
4.9 KiB
C
98 lines
4.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Rigs/RigConnectionRules.h"
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#ifdef CONTROLRIG_RigConnectionRules_generated_h
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#error "RigConnectionRules.generated.h already included, missing '#pragma once' in RigConnectionRules.h"
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#endif
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#define CONTROLRIG_RigConnectionRules_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FRigConnectionRuleStash *******************************************
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struct Z_Construct_UScriptStruct_FRigConnectionRuleStash_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_24_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigConnectionRuleStash_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct();
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struct FRigConnectionRuleStash;
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// ********** End ScriptStruct FRigConnectionRuleStash *********************************************
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// ********** Begin ScriptStruct FRigConnectionRule ************************************************
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struct Z_Construct_UScriptStruct_FRigConnectionRule_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_97_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigConnectionRule_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct();
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struct FRigConnectionRule;
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// ********** End ScriptStruct FRigConnectionRule **************************************************
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// ********** Begin ScriptStruct FRigAndConnectionRule *********************************************
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struct Z_Construct_UScriptStruct_FRigAndConnectionRule_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_111_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigAndConnectionRule_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
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typedef FRigConnectionRule Super;
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struct FRigAndConnectionRule;
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// ********** End ScriptStruct FRigAndConnectionRule ***********************************************
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// ********** Begin ScriptStruct FRigOrConnectionRule **********************************************
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struct Z_Construct_UScriptStruct_FRigOrConnectionRule_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_137_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigOrConnectionRule_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
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typedef FRigConnectionRule Super;
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struct FRigOrConnectionRule;
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// ********** End ScriptStruct FRigOrConnectionRule ************************************************
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// ********** Begin ScriptStruct FRigTypeConnectionRule ********************************************
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struct Z_Construct_UScriptStruct_FRigTypeConnectionRule_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_163_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigTypeConnectionRule_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
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typedef FRigConnectionRule Super;
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struct FRigTypeConnectionRule;
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// ********** End ScriptStruct FRigTypeConnectionRule **********************************************
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// ********** Begin ScriptStruct FRigTagConnectionRule *********************************************
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struct Z_Construct_UScriptStruct_FRigTagConnectionRule_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_187_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigTagConnectionRule_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
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typedef FRigConnectionRule Super;
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struct FRigTagConnectionRule;
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// ********** End ScriptStruct FRigTagConnectionRule ***********************************************
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// ********** Begin ScriptStruct FRigChildOfPrimaryConnectionRule **********************************
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struct Z_Construct_UScriptStruct_FRigChildOfPrimaryConnectionRule_Statics;
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#define FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h_211_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FRigChildOfPrimaryConnectionRule_Statics; \
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CONTROLRIG_API static class UScriptStruct* StaticStruct(); \
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typedef FRigConnectionRule Super;
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struct FRigChildOfPrimaryConnectionRule;
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// ********** End ScriptStruct FRigChildOfPrimaryConnectionRule ************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_Rigs_RigConnectionRules_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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