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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/CommonUI/UHT/SCommonAnimatedSwitcher.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Slate/SCommonAnimatedSwitcher.h"
#ifdef COMMONUI_SCommonAnimatedSwitcher_generated_h
#error "SCommonAnimatedSwitcher.generated.h already included, missing '#pragma once' in SCommonAnimatedSwitcher.h"
#endif
#define COMMONUI_SCommonAnimatedSwitcher_generated_h
#include "Templates/IsUEnumClass.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ReflectedTypeAccessors.h"
#include "Templates/NoDestroy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_Slate_SCommonAnimatedSwitcher_h
// ********** Begin Enum ECommonSwitcherTransition *************************************************
#define FOREACH_ENUM_ECOMMONSWITCHERTRANSITION(op) \
op(ECommonSwitcherTransition::FadeOnly) \
op(ECommonSwitcherTransition::Horizontal) \
op(ECommonSwitcherTransition::Vertical) \
op(ECommonSwitcherTransition::Zoom)
enum class ECommonSwitcherTransition : uint8;
template<> struct TIsUEnumClass<ECommonSwitcherTransition> { enum { Value = true }; };
template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum<ECommonSwitcherTransition>();
// ********** End Enum ECommonSwitcherTransition ***************************************************
// ********** Begin Enum ETransitionCurve **********************************************************
#define FOREACH_ENUM_ETRANSITIONCURVE(op) \
op(ETransitionCurve::Linear) \
op(ETransitionCurve::QuadIn) \
op(ETransitionCurve::QuadOut) \
op(ETransitionCurve::QuadInOut) \
op(ETransitionCurve::CubicIn) \
op(ETransitionCurve::CubicOut) \
op(ETransitionCurve::CubicInOut)
enum class ETransitionCurve : uint8;
template<> struct TIsUEnumClass<ETransitionCurve> { enum { Value = true }; };
template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum<ETransitionCurve>();
// ********** End Enum ETransitionCurve ************************************************************
// ********** Begin Enum ECommonSwitcherTransitionFallbackStrategy *********************************
#define FOREACH_ENUM_ECOMMONSWITCHERTRANSITIONFALLBACKSTRATEGY(op) \
op(ECommonSwitcherTransitionFallbackStrategy::None) \
op(ECommonSwitcherTransitionFallbackStrategy::Previous) \
op(ECommonSwitcherTransitionFallbackStrategy::Next) \
op(ECommonSwitcherTransitionFallbackStrategy::First) \
op(ECommonSwitcherTransitionFallbackStrategy::Last)
enum class ECommonSwitcherTransitionFallbackStrategy : uint8;
template<> struct TIsUEnumClass<ECommonSwitcherTransitionFallbackStrategy> { enum { Value = true }; };
template<> COMMONUI_NON_ATTRIBUTED_API UEnum* StaticEnum<ECommonSwitcherTransitionFallbackStrategy>();
// ********** End Enum ECommonSwitcherTransitionFallbackStrategy ***********************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS