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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/BlueprintGraph/UHT/BlueprintFunctionNodeSpawner.gen.cpp

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BlueprintFunctionNodeSpawner.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBlueprintFunctionNodeSpawner() {}
// ********** Begin Cross Module References ********************************************************
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFieldNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner();
BLUEPRINTGRAPH_API UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister();
UPackage* Z_Construct_UPackage__Script_BlueprintGraph();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBlueprintFunctionNodeSpawner ********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner;
UClass* UBlueprintFunctionNodeSpawner::GetPrivateStaticClass()
{
using TClass = UBlueprintFunctionNodeSpawner;
if (!Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BlueprintFunctionNodeSpawner"),
Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.InnerSingleton,
StaticRegisterNativesUBlueprintFunctionNodeSpawner,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.InnerSingleton;
}
UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner_NoRegister()
{
return UBlueprintFunctionNodeSpawner::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Takes care of spawning various UK2Node_CallFunction nodes. Acts as the \n * \"action\" portion of certain FBlueprintActionMenuItems. \n */" },
{ "IncludePath", "BlueprintFunctionNodeSpawner.h" },
{ "ModuleRelativePath", "Classes/BlueprintFunctionNodeSpawner.h" },
{ "ToolTip", "Takes care of spawning various UK2Node_CallFunction nodes. Acts as the\n\"action\" portion of certain FBlueprintActionMenuItems." },
};
#endif // WITH_METADATA
// ********** Begin Class UBlueprintFunctionNodeSpawner constinit property declarations ************
// ********** End Class UBlueprintFunctionNodeSpawner constinit property declarations **************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBlueprintFunctionNodeSpawner>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics
UObject* (*const Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFieldNodeSpawner,
(UObject* (*)())Z_Construct_UPackage__Script_BlueprintGraph,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::ClassParams = {
&UBlueprintFunctionNodeSpawner::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::Class_MetaDataParams), Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::Class_MetaDataParams)
};
void UBlueprintFunctionNodeSpawner::StaticRegisterNativesUBlueprintFunctionNodeSpawner()
{
}
UClass* Z_Construct_UClass_UBlueprintFunctionNodeSpawner()
{
if (!Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.OuterSingleton, Z_Construct_UClass_UBlueprintFunctionNodeSpawner_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBlueprintFunctionNodeSpawner);
UBlueprintFunctionNodeSpawner::~UBlueprintFunctionNodeSpawner() {}
// ********** End Class UBlueprintFunctionNodeSpawner **********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBlueprintFunctionNodeSpawner, UBlueprintFunctionNodeSpawner::StaticClass, TEXT("UBlueprintFunctionNodeSpawner"), &Z_Registration_Info_UClass_UBlueprintFunctionNodeSpawner, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBlueprintFunctionNodeSpawner), 3229895416U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_4188013171{
TEXT("/Script/BlueprintGraph"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_BlueprintGraph_Classes_BlueprintFunctionNodeSpawner_h__Script_BlueprintGraph_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS