Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/AnimGraph/UHT/AnimStateEntryNode.generated.h

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2026-01-28 19:08:51 -05:00
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "AnimStateEntryNode.h"
#ifdef ANIMGRAPH_AnimStateEntryNode_generated_h
#error "AnimStateEntryNode.generated.h already included, missing '#pragma once' in AnimStateEntryNode.h"
#endif
#define ANIMGRAPH_AnimStateEntryNode_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UAnimStateEntryNode ******************************************************
struct Z_Construct_UClass_UAnimStateEntryNode_Statics;
ANIMGRAPH_API UClass* Z_Construct_UClass_UAnimStateEntryNode_NoRegister();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h_18_INCLASS \
private: \
static void StaticRegisterNativesUAnimStateEntryNode(); \
friend struct ::Z_Construct_UClass_UAnimStateEntryNode_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPH_API UClass* ::Z_Construct_UClass_UAnimStateEntryNode_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimStateEntryNode, UEdGraphNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraph"), Z_Construct_UClass_UAnimStateEntryNode_NoRegister) \
DECLARE_SERIALIZER(UAnimStateEntryNode)
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPH_API UAnimStateEntryNode(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimStateEntryNode) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPH_API, UAnimStateEntryNode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimStateEntryNode); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimStateEntryNode(UAnimStateEntryNode&&) = delete; \
UAnimStateEntryNode(const UAnimStateEntryNode&) = delete; \
ANIMGRAPH_API virtual ~UAnimStateEntryNode();
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h_15_PROLOG
#define FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h_18_INCLASS \
FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimStateEntryNode;
// ********** End Class UAnimStateEntryNode ********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_AnimGraph_Public_AnimStateEntryNode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS