105 lines
4.9 KiB
C
105 lines
4.9 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AIResources.h"
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#ifdef AIMODULE_AIResources_generated_h
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#error "AIResources.generated.h already included, missing '#pragma once' in AIResources.h"
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#endif
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#define AIMODULE_AIResources_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UAIResource_Movement *****************************************************
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struct Z_Construct_UClass_UAIResource_Movement_Statics;
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AIMODULE_API UClass* Z_Construct_UClass_UAIResource_Movement_NoRegister();
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAIResource_Movement(); \
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friend struct ::Z_Construct_UClass_UAIResource_Movement_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIResource_Movement_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAIResource_Movement, UGameplayTaskResource, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIResource_Movement_NoRegister) \
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DECLARE_SERIALIZER(UAIResource_Movement)
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AIMODULE_API UAIResource_Movement(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAIResource_Movement(UAIResource_Movement&&) = delete; \
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UAIResource_Movement(const UAIResource_Movement&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIResource_Movement); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIResource_Movement); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIResource_Movement) \
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AIMODULE_API virtual ~UAIResource_Movement();
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_9_PROLOG
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_12_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAIResource_Movement;
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// ********** End Class UAIResource_Movement *******************************************************
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// ********** Begin Class UAIResource_Logic ********************************************************
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struct Z_Construct_UClass_UAIResource_Logic_Statics;
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AIMODULE_API UClass* Z_Construct_UClass_UAIResource_Logic_NoRegister();
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAIResource_Logic(); \
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friend struct ::Z_Construct_UClass_UAIResource_Logic_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AIMODULE_API UClass* ::Z_Construct_UClass_UAIResource_Logic_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAIResource_Logic, UGameplayTaskResource, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UAIResource_Logic_NoRegister) \
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DECLARE_SERIALIZER(UAIResource_Logic)
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AIMODULE_API UAIResource_Logic(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAIResource_Logic(UAIResource_Logic&&) = delete; \
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UAIResource_Logic(const UAIResource_Logic&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UAIResource_Logic); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAIResource_Logic); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAIResource_Logic) \
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AIMODULE_API virtual ~UAIResource_Logic();
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_19_PROLOG
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h_22_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAIResource_Logic;
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// ********** End Class UAIResource_Logic **********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_AIResources_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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