107 lines
4.6 KiB
C
107 lines
4.6 KiB
C
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// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AIController.h"
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#ifdef AIMODULE_AIController_generated_h
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#error "AIController.generated.h already included, missing '#pragma once' in AIController.h"
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#endif
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#define AIMODULE_AIController_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class AActor;
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class UAIPerceptionComponent;
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class UBehaviorTree;
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class UBlackboardComponent;
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class UBlackboardData;
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class UClass;
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class UGameplayTaskResource;
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class UNavigationQueryFilter;
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class UPathFollowingComponent;
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struct FAIRequestID;
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struct FGameplayResourceSet;
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// ********** Begin Delegate FAIMoveCompletedSignature *********************************************
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_45_DELEGATE \
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AIMODULE_API void FAIMoveCompletedSignature_DelegateWrapper(const FMulticastScriptDelegate& AIMoveCompletedSignature, FAIRequestID RequestID, EPathFollowingResult::Type Result);
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// ********** End Delegate FAIMoveCompletedSignature ***********************************************
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// ********** Begin Class AAIController ************************************************************
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execSetPathFollowingComponent); \
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DECLARE_FUNCTION(execGetAIPerceptionComponent); \
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DECLARE_FUNCTION(execGetPathFollowingComponent); \
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DECLARE_FUNCTION(execOnGameplayTaskResourcesClaimed); \
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DECLARE_FUNCTION(execK2_ClearFocus); \
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DECLARE_FUNCTION(execGetFocusActor); \
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DECLARE_FUNCTION(execK2_SetFocus); \
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DECLARE_FUNCTION(execK2_SetFocalPoint); \
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DECLARE_FUNCTION(execGetFocalPointOnActor); \
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DECLARE_FUNCTION(execGetFocalPoint); \
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DECLARE_FUNCTION(execUnclaimTaskResource); \
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DECLARE_FUNCTION(execClaimTaskResource); \
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DECLARE_FUNCTION(execUseBlackboard); \
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DECLARE_FUNCTION(execRunBehaviorTree); \
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DECLARE_FUNCTION(execSetMoveBlockDetection); \
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DECLARE_FUNCTION(execGetImmediateMoveDestination); \
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DECLARE_FUNCTION(execHasPartialPath); \
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DECLARE_FUNCTION(execGetMoveStatus); \
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DECLARE_FUNCTION(execMoveToLocation); \
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DECLARE_FUNCTION(execMoveToActor);
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_CALLBACK_WRAPPERS
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struct Z_Construct_UClass_AAIController_Statics;
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AIMODULE_API UClass* Z_Construct_UClass_AAIController_NoRegister();
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesAAIController(); \
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friend struct ::Z_Construct_UClass_AAIController_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AIMODULE_API UClass* ::Z_Construct_UClass_AAIController_NoRegister(); \
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public: \
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DECLARE_CLASS2(AAIController, AController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_AAIController_NoRegister) \
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DECLARE_SERIALIZER(AAIController) \
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virtual UObject* _getUObject() const override { return const_cast<AAIController*>(this); }
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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AAIController(AAIController&&) = delete; \
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AAIController(const AAIController&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, AAIController); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AAIController); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AAIController) \
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AIMODULE_API virtual ~AAIController();
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_89_PROLOG
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#define FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_CALLBACK_WRAPPERS \
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FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_AIModule_Classes_AIController_h_92_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class AAIController;
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// ********** End Class AAIController **************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_AIController_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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