11 lines
302 B
C++
11 lines
302 B
C++
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "Data/API/APIData.h"
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FString UAPIData::GetAPIEndPoint(const FGameplayTag& APIEndPoint)
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{
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const FString ResourceName = Resources.FindChecked(APIEndPoint);
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return InvokeUrl + "/" + Stage + "/" + ResourceName;
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}
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