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DedicatedServerCourse/Source/DedicatedServers/Private/UI/Portal/PortalManager.cpp

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// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/Portal/PortalManager.h"
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void UPortalManager::JoinGameSession()
{
BroadcastJoinGameSessionMessage.Broadcast(TEXT("Searching for Game Session..."));
}