Files
DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/s3/model/HeadBucketResult.h

114 lines
4.7 KiB
C
Raw Normal View History

/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/s3/S3_EXPORTS.h>
#include <aws/s3/model/LocationType.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <utility>
namespace Aws
{
template<typename RESULT_TYPE>
class AmazonWebServiceResult;
namespace Utils
{
namespace Xml
{
class XmlDocument;
} // namespace Xml
} // namespace Utils
namespace S3
{
namespace Model
{
class HeadBucketResult
{
public:
AWS_S3_API HeadBucketResult();
AWS_S3_API HeadBucketResult(const Aws::AmazonWebServiceResult<Aws::Utils::Xml::XmlDocument>& result);
AWS_S3_API HeadBucketResult& operator=(const Aws::AmazonWebServiceResult<Aws::Utils::Xml::XmlDocument>& result);
///@{
/**
* <p>The type of location where the bucket is created.</p> <p>This
* functionality is only supported by directory buckets.</p>
*/
inline const LocationType& GetBucketLocationType() const{ return m_bucketLocationType; }
inline void SetBucketLocationType(const LocationType& value) { m_bucketLocationType = value; }
inline void SetBucketLocationType(LocationType&& value) { m_bucketLocationType = std::move(value); }
inline HeadBucketResult& WithBucketLocationType(const LocationType& value) { SetBucketLocationType(value); return *this;}
inline HeadBucketResult& WithBucketLocationType(LocationType&& value) { SetBucketLocationType(std::move(value)); return *this;}
///@}
///@{
/**
* <p>The name of the location where the bucket will be created.</p> <p>For
* directory buckets, the AZ ID of the Availability Zone where the bucket is
* created. An example AZ ID value is <code>usw2-az1</code>.</p> <p>This
* functionality is only supported by directory buckets.</p>
*/
inline const Aws::String& GetBucketLocationName() const{ return m_bucketLocationName; }
inline void SetBucketLocationName(const Aws::String& value) { m_bucketLocationName = value; }
inline void SetBucketLocationName(Aws::String&& value) { m_bucketLocationName = std::move(value); }
inline void SetBucketLocationName(const char* value) { m_bucketLocationName.assign(value); }
inline HeadBucketResult& WithBucketLocationName(const Aws::String& value) { SetBucketLocationName(value); return *this;}
inline HeadBucketResult& WithBucketLocationName(Aws::String&& value) { SetBucketLocationName(std::move(value)); return *this;}
inline HeadBucketResult& WithBucketLocationName(const char* value) { SetBucketLocationName(value); return *this;}
///@}
///@{
/**
* <p>The Region that the bucket is located.</p>
*/
inline const Aws::String& GetBucketRegion() const{ return m_bucketRegion; }
inline void SetBucketRegion(const Aws::String& value) { m_bucketRegion = value; }
inline void SetBucketRegion(Aws::String&& value) { m_bucketRegion = std::move(value); }
inline void SetBucketRegion(const char* value) { m_bucketRegion.assign(value); }
inline HeadBucketResult& WithBucketRegion(const Aws::String& value) { SetBucketRegion(value); return *this;}
inline HeadBucketResult& WithBucketRegion(Aws::String&& value) { SetBucketRegion(std::move(value)); return *this;}
inline HeadBucketResult& WithBucketRegion(const char* value) { SetBucketRegion(value); return *this;}
///@}
///@{
/**
* <p>Indicates whether the bucket name used in the request is an access point
* alias.</p> <p>For directory buckets, the value of this field is
* <code>false</code>.</p>
*/
inline bool GetAccessPointAlias() const{ return m_accessPointAlias; }
inline void SetAccessPointAlias(bool value) { m_accessPointAlias = value; }
inline HeadBucketResult& WithAccessPointAlias(bool value) { SetAccessPointAlias(value); return *this;}
///@}
///@{
inline const Aws::String& GetRequestId() const{ return m_requestId; }
inline void SetRequestId(const Aws::String& value) { m_requestId = value; }
inline void SetRequestId(Aws::String&& value) { m_requestId = std::move(value); }
inline void SetRequestId(const char* value) { m_requestId.assign(value); }
inline HeadBucketResult& WithRequestId(const Aws::String& value) { SetRequestId(value); return *this;}
inline HeadBucketResult& WithRequestId(Aws::String&& value) { SetRequestId(std::move(value)); return *this;}
inline HeadBucketResult& WithRequestId(const char* value) { SetRequestId(value); return *this;}
///@}
private:
LocationType m_bucketLocationType;
Aws::String m_bucketLocationName;
Aws::String m_bucketRegion;
bool m_accessPointAlias;
Aws::String m_requestId;
};
} // namespace Model
} // namespace S3
} // namespace Aws