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DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/ssm/model/AutomationExecutionStatus.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ssm/SSM_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
namespace Aws
{
namespace SSM
{
namespace Model
{
enum class AutomationExecutionStatus
{
NOT_SET,
Pending,
InProgress,
Waiting,
Success,
TimedOut,
Cancelling,
Cancelled,
Failed,
PendingApproval,
Approved,
Rejected,
Scheduled,
RunbookInProgress,
PendingChangeCalendarOverride,
ChangeCalendarOverrideApproved,
ChangeCalendarOverrideRejected,
CompletedWithSuccess,
CompletedWithFailure,
Exited
};
namespace AutomationExecutionStatusMapper
{
AWS_SSM_API AutomationExecutionStatus GetAutomationExecutionStatusForName(const Aws::String& name);
AWS_SSM_API Aws::String GetNameForAutomationExecutionStatus(AutomationExecutionStatus value);
} // namespace AutomationExecutionStatusMapper
} // namespace Model
} // namespace SSM
} // namespace Aws