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DedicatedServerCourse/Source/DedicatedServers/Private/UI/APITest/APITestOverlay.cpp

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// Fill out your copyright notice in the Description page of Project Settings.
#include "UI/APITest/APITestOverlay.h"
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#include "Components/Button.h"
#include "UI/API/ListFleets/ListFleetsBox.h"
#include "UI/APITest/APITestManager.h"
void UAPITestOverlay::NativeConstruct()
{
Super::NativeConstruct();
check(APITestManagerClass);
APITestManager = NewObject<UAPITestManager>(this, APITestManagerClass);
check(ListFleetsBox)
check(ListFleetsBox->Button_ListFleets)
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ListFleetsBox->Button_ListFleets->OnClicked.AddDynamic(this, &UAPITestOverlay::ListFleetsButtonClicked);
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}
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void UAPITestOverlay::ListFleetsButtonClicked()
{
check (APITestManager)
APITestManager->OnListFleetsResponseReceived.AddDynamic(this, &UAPITestOverlay::OnListFleetsResponseReceived);
APITestManager->ListFleets();
ListFleetsBox->Button_ListFleets->SetIsEnabled(false);
}
void UAPITestOverlay::OnListFleetsResponseReceived(const FDSListFleetsResponse& ListFleetsResponse, bool bWasSuccessful)
{
if (bWasSuccessful)
{
}
else
{
}
ListFleetsBox->Button_ListFleets->SetIsEnabled(true);
}