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DedicatedServerCourse/Source/DedicatedServers/Public/UI/APITest/APITestHUD.h

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2026-03-26 21:38:50 -04:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
class UAPITestOverlay;
#include "CoreMinimal.h"
#include "GameFramework/HUD.h"
#include "APITestHUD.generated.h"
/**
*
*/
UCLASS()
class DEDICATEDSERVERS_API AAPITestHUD : public AHUD
{
GENERATED_BODY()
public:
UPROPERTY(EditDefaultsOnly)
TSubclassOf<UAPITestOverlay> APITestOverlayClass;
protected:
virtual void BeginPlay() override;
private:
UPROPERTY()
TObjectPtr<UAPITestOverlay> APITestOverlay;
};