59 lines
2.2 KiB
C
59 lines
2.2 KiB
C
|
|
/**
|
|||
|
|
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
|
|||
|
|
* SPDX-License-Identifier: Apache-2.0.
|
|||
|
|
*/
|
|||
|
|
|
|||
|
|
#pragma once
|
|||
|
|
#include <aws/gamelift/GameLift_EXPORTS.h>
|
|||
|
|
#include <aws/gamelift/GameLiftRequest.h>
|
|||
|
|
#include <aws/core/utils/memory/stl/AWSString.h>
|
|||
|
|
#include <utility>
|
|||
|
|
|
|||
|
|
namespace Aws
|
|||
|
|
{
|
|||
|
|
namespace GameLift
|
|||
|
|
{
|
|||
|
|
namespace Model
|
|||
|
|
{
|
|||
|
|
|
|||
|
|
/**
|
|||
|
|
*/
|
|||
|
|
class DeleteLocationRequest : public GameLiftRequest
|
|||
|
|
{
|
|||
|
|
public:
|
|||
|
|
AWS_GAMELIFT_API DeleteLocationRequest();
|
|||
|
|
|
|||
|
|
// Service request name is the Operation name which will send this request out,
|
|||
|
|
// each operation should has unique request name, so that we can get operation's name from this request.
|
|||
|
|
// Note: this is not true for response, multiple operations may have the same response name,
|
|||
|
|
// so we can not get operation's name from response.
|
|||
|
|
inline virtual const char* GetServiceRequestName() const override { return "DeleteLocation"; }
|
|||
|
|
|
|||
|
|
AWS_GAMELIFT_API Aws::String SerializePayload() const override;
|
|||
|
|
|
|||
|
|
AWS_GAMELIFT_API Aws::Http::HeaderValueCollection GetRequestSpecificHeaders() const override;
|
|||
|
|
|
|||
|
|
|
|||
|
|
///@{
|
|||
|
|
/**
|
|||
|
|
* <p>The location name of the custom location to be deleted.</p>
|
|||
|
|
*/
|
|||
|
|
inline const Aws::String& GetLocationName() const{ return m_locationName; }
|
|||
|
|
inline bool LocationNameHasBeenSet() const { return m_locationNameHasBeenSet; }
|
|||
|
|
inline void SetLocationName(const Aws::String& value) { m_locationNameHasBeenSet = true; m_locationName = value; }
|
|||
|
|
inline void SetLocationName(Aws::String&& value) { m_locationNameHasBeenSet = true; m_locationName = std::move(value); }
|
|||
|
|
inline void SetLocationName(const char* value) { m_locationNameHasBeenSet = true; m_locationName.assign(value); }
|
|||
|
|
inline DeleteLocationRequest& WithLocationName(const Aws::String& value) { SetLocationName(value); return *this;}
|
|||
|
|
inline DeleteLocationRequest& WithLocationName(Aws::String&& value) { SetLocationName(std::move(value)); return *this;}
|
|||
|
|
inline DeleteLocationRequest& WithLocationName(const char* value) { SetLocationName(value); return *this;}
|
|||
|
|
///@}
|
|||
|
|
private:
|
|||
|
|
|
|||
|
|
Aws::String m_locationName;
|
|||
|
|
bool m_locationNameHasBeenSet = false;
|
|||
|
|
};
|
|||
|
|
|
|||
|
|
} // namespace Model
|
|||
|
|
} // namespace GameLift
|
|||
|
|
} // namespace Aws
|