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DedicatedServerCourse/Content/DedicatedServers/Portal/WBP_JoinGame.uasset

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Constructwo<77><6F>Content<00>M6<4D>DefaultGraphNode<00><><EFBFBD>v delegate<00><><EFBFBD><EFBFBD>DeprecateSlateVector2De<><65>KDesignSizeMode<00>i<EFBFBD><69> DisplayLabel<00><>v<EFBFBD>EDesignPreviewSizeModep+! EDesignPreviewSizeMode::DesiredC,<2C>EditedDocumentInfo<00>_<10>EditedObjectPath<00>A<EFBFBD><41>EHorizontalAlignment<00>Ջk EnabledState<00>%N<>Engine<00>D<>ENodeEnabledState<00>@<40><>ENodeEnabledState::Disabled<00><><EFBFBD><EFBFBD> EnumPropertyQם@ESlateSizeRuleWH]ESlateSizeRule::FillRA<52><41> ETextJustifyx<>A<EFBFBD>ETextJustify::Center-<2D>v<EFBFBD> Event Graph<00><><1F>EventReference<00><><EFBFBD><EFBFBD>EVerticalAlignment=<3D><><EFBFBD>!EWidgetCompileTimeTickPrediction<00><>R+EWidgetCompileTimeTickPrediction::WillTick<75>exec|<7C><>floaty<><79>FloatProperty<00><><EFBFBD><EFBFBD>Font(<28>p<EFBFBD>FontOutlineSettings><3E><><EFBFBD>GeneratedClass<00>XT
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EventGraphh<00><00>EventGraph.K2Node_Event_0<00>EventGraph.K2Node_Event_1<00>EventGraph.K2Node_Event_2hTickh Constructh PreConstructtruetrue true true trueUser Interface<00>/**
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* Ticks this widget. Override in derived classes, but always call the parent implementation.
*
* @param MyGeometry The space allotted for this widget
* @param InDeltaTime Real time passed since last tick
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*/NPublic/Blueprint/UserWidget.hy<00>Ticks this widget. Override in derived classes, but always call the parent implementation.
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@param MyGeometry The space allotted for this widget
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@param InDeltaTime Real time passed since last tickUser Interface/**
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* Called after the underlying slate widget is constructed. Depending on how the slate object is used
* this event may be called multiple times due to adding and removing from the hierarchy.
* If you need a true called-once-when-created event, use OnInitialized.
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*/H Begin PlayNPublic/Blueprint/UserWidget.hyCalled after the underlying slate widget is constructed. Depending on how the slate object is used
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this event may be called multiple times due to adding and removing from the hierarchy.
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If you need a true called-once-when-created event, use OnInitialized.User Interface<00>/**
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* Called by both the game and the editor. Allows users to run initial setup for their widgets to better preview
* the setup in the designer and since generally that same setup code is required at runtime, it's called there
* as well.
*
* **WARNING**
* This is intended purely for cosmetic updates using locally owned data, you can not safely access any game related
* state, if you call something that doesn't expect to be run at editor time, you may crash the editor.
*
* In the event you save the asset with blueprint code that causes a crash on evaluation. You can turn off
* PreConstruct evaluation in the Widget Designer settings in the Editor Preferences.
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*/NPublic/Blueprint/UserWidget.hy<00>Called by both the game and the editor. Allows users to run initial setup for their widgets to better preview
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the setup in the designer and since generally that same setup code is required at runtime, it's called there
as well.
**WARNING**
This is intended purely for cosmetic updates using locally owned data, you can not safely access any game related
state, if you call something that doesn't expect to be run at editor time, you may crash the editor.
In the event you save the asset with blueprint code that causes a crash on evaluation. You can turn off
PreConstruct evaluation in the Widget Designer settings in the Editor Preferences.[!9CD345EE7F94C5DA1C0071141978AC69<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD>ZU<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD>fU<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD>rU<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00>U<00>U<00><00>U<00>U<00>U<00>U<00>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><00><><EFBFBD><EFBFBD><EFBFBD>U<00><><EFBFBD><EFBFBD><00>SZ<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD><00><00>Z<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD><00>G<00>[<00><><EFBFBD><EFBFBD>C<00><><EFBFBD><EFBFBD><00>G<00>[<00><><EFBFBD><EFBFBD>C<00><><EFBFBD><EFBFBD><00><00>\<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD><00>=<00>\<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD><00>sa<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD><00><00><00>d<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD>Z6pj<00><><EFBFBD><EFBFBD>l<00><><EFBFBD><EFBFBD>Z6p<00>j<00><><EFBFBD><EFBFBD>l<00><><EFBFBD><EFBFBD> <00><00><00>j<00><><EFBFBD><EFBFBD><00><00><><EFBFBD><EFBFBD>
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(<28><>?<3F><>WidgetBlueprint WBP_JoinGame<00>/?Z WBP_JoinGame"/Script/UMGEditor.WidgetBlueprintAvailableNamedSlotsBlueprintCategoryBlueprintDescriptionBlueprintDisplayNameBlueprintNamespaceBlueprintPath WBP_JoinGameBlueprintTypeBPTYPE_Normal ClassFlags 14948352FiBData<17><><EFBFBD><00> 6 GjoeJoCmvfqsjouNbobhfs Qspqfsujft Qspqfsujft GjoeJoCmvfqsjouNbobhfsVcfsVcfs GjoeJoCmvfqsjouNbobhfsObnfObnf LjtnfuTdifnbHsbqiEjtqmbzObnf`FwfouHsbqi FwfouHsbqi GjoeJoCmvfqsjouNbobhfs Eftdsjqujpo Eftdsjqujpo  CmvfqsjouOpHsbqiUppmujq)Opof* GjoeJoCmvfqsjouNbobhfsOpeftOpeft L3Opef Fwfou`ObnfFwfou!|GvodujpoObnf~GvodujpoObnfVPckfduEjtqmbzObnftVtfsXjehfu;QsfDpotusvduQsf!Dpotusvdu  GjoeJoCmvfqsjouNbobhfs DmbttObnf DmbttObnf
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efmfhbuf! GjoeJoCmvfqsjouNbobhfs JtBssbz JtBssbz" GjoeJoCmvfqsjouNbobhfs JtSfgfsfodf JtSfgfsfodf#fyfd$Jt!Eftjho!Ujnf%gbmtf&cppm' L3Opef Fwfou`ObnfFwfou!|GvodujpoObnf~GvodujpoObnfVPckfduEjtqmbzObnftVtfsXjehfu;Dpotusvdu Dpotusvdu("F931G4125::8B6243G1G:8:DB6D1CDF1) Dpotusvdu* L3Opef Fwfou`ObnfFwfou!|GvodujpoObnf~GvodujpoObnfVPckfduEjtqmbzObnftVtfsXjehfu;UjdlUjdl+"BF35BG9:5:FC1E96F1C1F1C7:EDB1B25,Ujdl- Nz!Hfpnfusz.tusvdu/ GjoeJoCmvfqsjouNbobhfs PckfduDmbtt PckfduDmbtt00Tdsjqu0TmbufDpsf/Hfpnfusz1Jo!Efmub!Ujnf21/13sfbm4 GjoeJoCmvfqsjouNbobhfs TvcDbufhpsz TvcDbufhpsz5gmpbu{"0":[],"1":[{"2":"3","4":"5","6":[{"2":"7","8":"9","10":"11","12":"13","14":"15","16":"17","18":"19","20":"21","22":"23","24":"25","26":[{"2":"27","28":"29","30":"31","32":false,"33":0},{"2":"29","28":"29","30":"34","32":false,"33":0},{"2":"35","28":"36","30":"37","32":false,"33":0}]},{"2":"38","8":"9","10":"39","12":"13","14":"15","16":"17","18":"19","20":"21","22":"40","24":"25","26":[{"2":"27","28":"29","30":"31","32":false,"33":0},{"2":"29","28":"29","30":"34","32":false,"33":0}]},{"2":"41","8":"9","10":"42","12":"13","14":"15","16":"17","18":"19","20":"21","22":"43","24":"25","26":[{"2":"27","28":"29","30":"31","32":false,"33":0},{"2":"29","28":"29","30":"34","32":false,"33":0},{"2":"44","28":"29","30":"45","46":"47","32":false,"33":0},{"2":"48","28":"49","30":"50","51":"52","32":false,"33":0}]}],"0":[]}]}GeneratedClasse/Script/UMG.WidgetBlueprintGeneratedClass'/Game/DedicatedServers/Portal/WBP_JoinGame.WBP_JoinGame_C'ImplementedInterfacesImportedNamespaces() IsDataOnlyFalseNativeParentClass=/Script/CoreUObject.Class'/Script/DedicatedServers.Join
Drag off pins to build functionality.Rp?<08>T<><54><EFBFBD><EFBFBD>E<EFBFBD>WCRe<52>B<EFBFBD>U<07><><EFBFBD><EFBFBD>O<EFBFBD><4F><EFBFBD>H<EFBFBD><12><><07><><EFBFBD><EFBFBD>O<EFBFBD><4F><EFBFBD>H<EFBFBD><12><>Y<00><00><><EFBFBD><EFBFBD>!U<00><><EFBFBD><EFBFBD>^<00><00><>L<EFBFBD><4C><19>H<EFBFBD>BݹCx,f<00><>L<EFBFBD><4C><19>H<EFBFBD>BݹCx,fu<00><00><><EFBFBD><EFBFBD>8UU<00>_<><16>W5<57>N<EFBFBD>-0<><30><03><>_<><16>W5<57>N<EFBFBD>-0<><30><03><>F<00><00><><EFBFBD><EFBFBD>Is Design Time
2026-04-05 20:20:35 -04:00
BooleanUUfalsefalse<00>4pMFLV<00><><EFBFBD><EFBFBD>KPUSE<00>*.,-  QnXTThis node is disabled and will not be called.
Drag off pins to build functionality.Rp?<01> <20><13><>I<EFBFBD><49>/<2F><><EFBFBD><EFBFBD>Ur[<5B><><EFBFBD>T[H<><48><EFBFBD>A<13>r[<5B><><EFBFBD>T[H<><48><EFBFBD>A<13>Y<00><00><><EFBFBD><EFBFBD>!U<00><><EFBFBD><EFBFBD><00><00>?<3F><1C><18>G<EFBFBD><47> Yq<59><71><EFBFBD><00>?<3F><1C><18>G<EFBFBD><47> Yq<59><71><EFBFBD>u<00><00><><EFBFBD><EFBFBD>8UU<00>4pMFLV<00><><EFBFBD><EFBFBD>KPvUSE<00>*.,-  QnXTThis node is disabled and will not be called.
2026-04-05 20:20:35 -04:00
Drag off pins to build functionality.Rp?<08><>$<24><> <0A>I<EFBFBD><49><EFBFBD><EFBFBD>
ʝU<00>I34<33>A<EFBFBD>I<EFBFBD><49>#<23><05><><00>I34<33>A<EFBFBD>I<EFBFBD><49>#<23><05><>Y<00><00><><EFBFBD><EFBFBD>!U<00><><EFBFBD><EFBFBD>v<00><00><><EFBFBD>K5I<>4-F<>_<><00><><EFBFBD>K5I<>4-F<>_<>u<00><00><><EFBFBD><EFBFBD>8UU<00><00>_}R/C-G<><47>fN<66>k<EFBFBD><6B><00>_}R/C-G<><47>fN<66>k<EFBFBD><6B>O<00><00><><EFBFBD><EFBFBD>CMy Geometry
2026-03-31 07:42:56 -04:00
Geometry Structure
The space allotted for this widgetoU<00><><EFBFBD><EFBFBD>U<00><00><13>3<0E><>D<EFBFBD>p<EFBFBD><70>W<EFBFBD><57><EFBFBD><00><13>3<0E><>D<EFBFBD>p<EFBFBD><70>W<EFBFBD><57><EFBFBD>D<00><00><><EFBFBD><EFBFBD>IIn Delta Time
2026-03-31 07:42:56 -04:00
Float (single-precision)
Real time passed since last tick_9U0.00.0<00>lV kV UlV kV UC)A5~\V VUC)A5~\V
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Uqt_#[9CD345EE7F94C5DA1C0071141978AC69]!C40A41194B72D4CDB1FFD4B9DC9FD207
Join Game;pjWp<%XEUzP`UkVU;pjWp<%XEUzP`UG12kV$nTextBlock_StatusMessageUqt_#[9CD345EE7F94C5DA1C0071141978AC69]!C40A41194B72D4CDB1FFD4B9DC9FD207
Join Game;pjWp<%XEUzP`UkVU;pjWp<%XEUzP`UG12kV$nTextBlock_StatusMessageUlV kV UlV kV UepiAg/0UC)@5}\VVUepiAg/0U5|\VVUepiAg/0UC)@5}\VVUepiAg/0U5|\VVU#.%&U<00>JPp?<00>f ?<3F>
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