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DedicatedServerCourse/Content/Audio/AttenuationPresets/ATT_Pistol.uasset

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2026-02-24 22:47:18 -05:00
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<00><00>h<EFBFBD><68><EFBFBD>B<EFBFBD><42> <0B>1<EFBFBD>A<EFBFBD>F.(+ */Game/Audio/AttenuationPresets/ATT_Pistol1o<00>!1301AC6E48E088EEBEBEC4AB82970BF5<00><00><00><00><00><00><00>lx<6C>3C<33>F<><11><>P<EFBFBD><50><EFBFBD><05>J<>6i<36>l O<>1<00>K<EFBFBD>++UE5+Release-5.3<00>,<2C>++UE5+Release-5.3X<> <00>8 <00><><EFBFBD><EFBFBD>+ $< ArrayPropertyI<><49>i Attenuation<00><17>AttenuationShapeExtents<00>"%bAttenuateWithLPF<00><>|1bEnableLogFrequencyScaling<1C> bEnableOcclusionH<>N<EFBFBD>bEnableReverbSend<00><><EFBFBD>rBinauralRadius<00><> h BoolProperty<04><> ByteProperty<00>N-<2D>DistanceAlgorithmit<69>EAttenuationDistanceModelRѳ'EAttenuationDistanceModel::Logarithmic<00>-<2D><> EnumPropertyQם@ESoundSpatializationAlgorithmSآ]FalloffDistance<00><>JFloatProperty<00><><EFBFBD><EFBFBD>HPFFrequencyAtMax <19><>LPFFrequencyAtMax<00><>v<EFBFBD> LPFRadiusMax<00><><EFBFBD><EFBFBD> LPFRadiusMine#<23>None<00><03> NonSpatializedRadiusStart<00><05>cObjectProperty<41> OcclusionLowPassFilterFrequencyO+ <20>OcclusionVolumeAttenuationD<>2<EFBFBD>PackageLocalizationNamespacety<74>PluginSettings6<>W<EFBFBD>SoundAttenuationPluginSettings,D SoundAttenuationSettings<00><><EFBFBD>;SPATIALIZATION_HRTF<11><>WSpatializationAlgorithmLSy"SpatializationPluginSettingsArrayp<><70><EFBFBD> StereoSpread<00><>]<5D>StructProperty0<00><>Vector<00>d*/Game/Audio/AttenuationPresets/ATT_Pistol<00>@<40><>C/Game/Audio/AttenuationPresets/TempITDSpatializationSourceSettings{$F<>/Script/CoreUObject<00>I->/Script/Engine<00>@<40>I/Script/Spatialization<00><>eJ ATT_PistolZT<5A>Classtwx<77> ITDSpatializationSourceSettings<00><>6? MetaData<>PackagesG<73>PackageMetaData<00>,<2C>eSoundAttenuation<00><14>j$TempITDSpatializationSourceSettings<00>aK<61>&*<00><><EFBFBD><EFBFBD>,&*<00><><EFBFBD><EFBFBD>/(+<00><><EFBFBD><EFBFBD>0&-%&-&&-'<00><><EFBFBD><EFBFBD>.A+ <00><><EFBFBD><EFBFBD><00><><EFBFBD><EFBFBD>) <00>l <00><><EFBFBD><EFBFBD>SoundAttenuation ATT_Pistol<00>  ATT_Pistol /Script/Engine.SoundAttenuation.!1301AC6E48E088EEBEBEC4AB82970BF5"<00> <00>CC!HB<00>C<00>EzD@<40>E<00>;E?"1 <00><><EFBFBD><EFBFBD>
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