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DedicatedServerCourse/Plugins/GameLiftPlugin/Source/AWSSDK/Include/aws/ssm/model/ResourceDataSyncAwsOrganizationsSource.h

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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/ssm/SSM_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
#include <aws/core/utils/memory/stl/AWSVector.h>
#include <aws/ssm/model/ResourceDataSyncOrganizationalUnit.h>
#include <utility>
namespace Aws
{
namespace Utils
{
namespace Json
{
class JsonValue;
class JsonView;
} // namespace Json
} // namespace Utils
namespace SSM
{
namespace Model
{
/**
* <p>Information about the <code>AwsOrganizationsSource</code> resource data sync
* source. A sync source of this type can synchronize data from Organizations or,
* if an Amazon Web Services organization isn't present, from multiple Amazon Web
* Services Regions.</p><p><h3>See Also:</h3> <a
* href="http://docs.aws.amazon.com/goto/WebAPI/ssm-2014-11-06/ResourceDataSyncAwsOrganizationsSource">AWS
* API Reference</a></p>
*/
class ResourceDataSyncAwsOrganizationsSource
{
public:
AWS_SSM_API ResourceDataSyncAwsOrganizationsSource();
AWS_SSM_API ResourceDataSyncAwsOrganizationsSource(Aws::Utils::Json::JsonView jsonValue);
AWS_SSM_API ResourceDataSyncAwsOrganizationsSource& operator=(Aws::Utils::Json::JsonView jsonValue);
AWS_SSM_API Aws::Utils::Json::JsonValue Jsonize() const;
///@{
/**
* <p>If an Amazon Web Services organization is present, this is either
* <code>OrganizationalUnits</code> or <code>EntireOrganization</code>. For
* <code>OrganizationalUnits</code>, the data is aggregated from a set of
* organization units. For <code>EntireOrganization</code>, the data is aggregated
* from the entire Amazon Web Services organization.</p>
*/
inline const Aws::String& GetOrganizationSourceType() const{ return m_organizationSourceType; }
inline bool OrganizationSourceTypeHasBeenSet() const { return m_organizationSourceTypeHasBeenSet; }
inline void SetOrganizationSourceType(const Aws::String& value) { m_organizationSourceTypeHasBeenSet = true; m_organizationSourceType = value; }
inline void SetOrganizationSourceType(Aws::String&& value) { m_organizationSourceTypeHasBeenSet = true; m_organizationSourceType = std::move(value); }
inline void SetOrganizationSourceType(const char* value) { m_organizationSourceTypeHasBeenSet = true; m_organizationSourceType.assign(value); }
inline ResourceDataSyncAwsOrganizationsSource& WithOrganizationSourceType(const Aws::String& value) { SetOrganizationSourceType(value); return *this;}
inline ResourceDataSyncAwsOrganizationsSource& WithOrganizationSourceType(Aws::String&& value) { SetOrganizationSourceType(std::move(value)); return *this;}
inline ResourceDataSyncAwsOrganizationsSource& WithOrganizationSourceType(const char* value) { SetOrganizationSourceType(value); return *this;}
///@}
///@{
/**
* <p>The Organizations organization units included in the sync.</p>
*/
inline const Aws::Vector<ResourceDataSyncOrganizationalUnit>& GetOrganizationalUnits() const{ return m_organizationalUnits; }
inline bool OrganizationalUnitsHasBeenSet() const { return m_organizationalUnitsHasBeenSet; }
inline void SetOrganizationalUnits(const Aws::Vector<ResourceDataSyncOrganizationalUnit>& value) { m_organizationalUnitsHasBeenSet = true; m_organizationalUnits = value; }
inline void SetOrganizationalUnits(Aws::Vector<ResourceDataSyncOrganizationalUnit>&& value) { m_organizationalUnitsHasBeenSet = true; m_organizationalUnits = std::move(value); }
inline ResourceDataSyncAwsOrganizationsSource& WithOrganizationalUnits(const Aws::Vector<ResourceDataSyncOrganizationalUnit>& value) { SetOrganizationalUnits(value); return *this;}
inline ResourceDataSyncAwsOrganizationsSource& WithOrganizationalUnits(Aws::Vector<ResourceDataSyncOrganizationalUnit>&& value) { SetOrganizationalUnits(std::move(value)); return *this;}
inline ResourceDataSyncAwsOrganizationsSource& AddOrganizationalUnits(const ResourceDataSyncOrganizationalUnit& value) { m_organizationalUnitsHasBeenSet = true; m_organizationalUnits.push_back(value); return *this; }
inline ResourceDataSyncAwsOrganizationsSource& AddOrganizationalUnits(ResourceDataSyncOrganizationalUnit&& value) { m_organizationalUnitsHasBeenSet = true; m_organizationalUnits.push_back(std::move(value)); return *this; }
///@}
private:
Aws::String m_organizationSourceType;
bool m_organizationSourceTypeHasBeenSet = false;
Aws::Vector<ResourceDataSyncOrganizationalUnit> m_organizationalUnits;
bool m_organizationalUnitsHasBeenSet = false;
};
} // namespace Model
} // namespace SSM
} // namespace Aws