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/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#pragma once
#include <aws/gamelift/GameLift_EXPORTS.h>
#include <aws/core/utils/memory/stl/AWSString.h>
namespace Aws
{
namespace GameLift
{
namespace Model
{
enum class GameServerUtilizationStatus
{
NOT_SET,
AVAILABLE,
UTILIZED
};
namespace GameServerUtilizationStatusMapper
{
AWS_GAMELIFT_API GameServerUtilizationStatus GetGameServerUtilizationStatusForName(const Aws::String& name);
AWS_GAMELIFT_API Aws::String GetNameForGameServerUtilizationStatus(GameServerUtilizationStatus value);
} // namespace GameServerUtilizationStatusMapper
} // namespace Model
} // namespace GameLift
} // namespace Aws